The
Indifference of Space1
Jean Baudrillard
(Paris, France)
Translated by Sheena Cleland
Introduction by Francesco Proto
(Graduate School of Critical Theory, University of
Nottingham, United Kingdom).
Foreword by Mike Gane
(Loughborough University, Leicestershire, United Kingdom).

I.
Philosophy As A Commodity: Mode d’Emploi
(Introduction by Francesco Proto)
One should build only those things which by their excellence
are worthy of being destroyed.2
Maybe just a supernova at the highest point of energy
emission – before the final implosion into an unlimited
gravitational mass – architecture represents the most
dazzling, and for this reason almost invisible body of
evidence left by the technological society in its attempt to
get rid of reality. This exquisite corpse – sort of Dadaist,
accidental recombination – succeeded the dismemberment,
lyofilization and centrifugation of culture, this singular
object that we conventionally define as architecture: is
the sweet scent of decomposition3
starting to affect it yet? Or, following the destiny of all
of the discourses and meta discourses of our era – art,
advertising, politics, philosophy, in other words, the
redundant, germless and sanitized counterfeit of social
meaning and culture played and showed in controlled social
areas – has it already been turned into the embalmed ghost
of its own reflection?
For even the advent of post-structuralism in architecture,
and the consequent attempt at dismantling the illusory
coherence of its surface seems to be incapable of exceeding
a melancholic faith in technology as an ‘automatic’ means
for passive interactivity. So that the eruption of
fragmentation, the aspiration to a self-destructive
architectural organism, the theorization of totally
incoherent systems – which led Bernard Tschumi to the
sympathetic collaboration with the French philosopher
Jacques Derrida for the Parc de la Villette in Paris – seems
to be finally developing into the very question postmodern
thought has tried to avoid: the confusion of “surface” with
“superficial”.
Starting with a wide-ranging conversation with the French
architect Jean Nouvel, in which a variety of topics is
initially proposed and discussed (chapter 1), this book has
been conceived as a circular pathway in which the complex
entwining of issues and theoretical perspectives – following
an assemblage for large thematic areas respectful of its
original source – is finally revealed through the mutual
relation between the unpredictable implications from
different sections.
Thus, if the mimicking of road movies, which forms the basis
of Baudrillard’s writing strategy in America, has
been associated with the travel narrative of Cool
Memories (chapter 2)4,
the illusory game of urban utopias (Pompidou Centre, Le Parc
de la Villette or the Bonaventure Hotel) – indifferent
object-cause of towns’ desertification (chapter 3) –
anticipates the fatal turning of this same game into the
negative universe of Simulations (chapter 4), where
illusion is split (positive and negative illusion) and
juxtaposed while ranging from large (Disneyland, Pompeii) to
small (Duke of Urbino’s studiolo, baroque stucco)
architectural objects. In this same chapter, where the
hyperreality of contemporary culture is discussed as
mirrored in the hallucinogenic doubling of the World Trade
Center, Baudrillard’s analysis provides the presuppositions
for which the “effigy of capitalist system …, by the grace
of terrorism, …has [now] become the world’s most beautiful
building – the eighth wonder of the world!”5:
The violence of globalization also involves architecture,
and hence the
violent protest against it also involves the destruction of
that architecture …These architectural monsters, like the
Beaubourg Centre in Paris, have always exerted an ambiguous
fascination, as have the extreme forms of modern technology
– a contradictory feeling of attraction and repulsion, and
hence, somewhere, a secret desire to see them disappear. In
the case of the Twin Towers, something particular is added:
precisely their symmetry and their twinness. There is,
admittedly in this cloning and perfect symmetry, an
aesthetic quality, a kind of perfect crime against form, a
tautology of form which can give rise, in a violent
reaction, to the temptation to break the symmetry, to
restore an asymmetry, and hence a singularity. …
Were the Twin Towers destroyed, or did they collapse? Let us
be clear about this: …the architectural object was
destroyed, but it was the symbolic object which was targeted
and which it was intended to demolish…
But there is more: somewhere, it was party to its own
destruction. The countless disaster movies bear witness to
this fantasy, which they attempt to exorcize with images and
special effects. But the fascination they exert is a sign
that acting-out is never far away – the rejection of any
system, including internal rejection, growing all the
stronger as it approaches perfection or omnipotence…
This brings us back to what should be the basic question for
architecture, which architects never formulate. Is it normal
to build and construct? In fact it is not, and we should
preserve the absolutely problematic character of the
undertaking. Undoubtedly, the task of architecture – of good
architecture – is to efface itself, to disappear as such. The
towers, for their part, have disappeared. But they have left
us the symbol of their disappearance as symbol. They, which
were the symbol of omnipotence, have become, by their
absence, the symbol of the possible disappearance of that
omnipotence – which is perhaps an even more potent symbol.
Moreover, although the two towers have disappeared, they
have not been annihilated. Even in their pulverized space,
they have left behind an intense awareness of their
presence. No one who knew them can cease imagining them and
the imprint they made on the skyline from all points of the
city. Their end in material space has borne them off into a
definitive imaginary space.
Probably the least evident side of Disneyfication, the
terrorist attack – in proving the “degeneration of the
cinematographic illusion” into the catastrophic effects of
Simulation – poses itself, behind Disneyland, as “a parody
of the world of the imagination”. If further news on the
terrorists’ failed attempts have in fact revealed “an
unusual Hollywoodean scenario” (after the World Trade Center
became the protagonist of King Kong’s latest remake,
an order was given from Afghanistan ‘to strike the
[Brooklyn] bridge of Godzilla’s movie’)6
the consumption of places, in the form of mythological
images, looks as if it has finally turned architecture into
a physical support of contemporary myths, a physical place
for symbolic exchange made possible by the turning of the
building itself into a mega logo advertising its own
presence and activity.
The reversal of the analysis from the consumption of places
to the places of consumption is thus set out in chapter 5,
where hypermarkets, hyper commodities, advertising and the
desire of the masses for culture as a fatal instrument of
self-attributed identity comes to the fore. In this respect,
if chapter 6 provides a survey of late/post-modernist
conceptual overturning and misinterpretation of modernist
principles of progress and technique, in chapter 7
de-materialization is identified as the possible
achievement, by architecture, to recover those
characteristics of challenging complicity that everywhere,
and anyway, seduction has lost in the maze of diffused and
disarticulated jouissance.
The final interview, and the following essay by Broadfoot
and Butler, which close the book, represent and suggest, a
possible, personal interpretation of a body of work whose
devastating time-bomb effect in architecture is yet to come.
II.
Consuming Signs (Foreword by Mike Gane)
The most important French thinker of the past twenty years
here casts his critical eye on architecture. The result is
an astonishingly brilliant reading of the modern physical
environment from Sydney to Paris, from Istanbul to New York,
from Rio to Bangkok. Baudrillard was quick to notice the
significance of the Pompidou Centre, the Bonaventure Hotel,
and the World Trade Center as crucial sites of the cultural
logic of modernity and postmodernity. Baudrillard’s
precision of observation is accompanied by an evolving
philosophical position which unfailingly picks up radical
indications of a new global culture. Thus this collection is
not eclectic, or the simple jottings of a traveling
academic. It is an essential component of one of the key
intellectual trajectories of our time.
Francesco
Proto has served us admirably with this selection. Certainly
Baudrillard has always been interested in “objects”. Unlike
“commodities” which carry “exchange” value, for Baudrillard
objects in the modern cultural system carry “sign” value as
well, and that is why images, logos, styles predominate
today, and when they do we can be sure that we are living in
a consumer society. It is Baudrillard’s primary thesis that
the logics of consumer societies are remarkably radical, and
he has become famous as the principal theorist of this
radicality, and one of the most imaginative of its
opponents. He was one of the first to notice how a
hypermarket can disarticulate an urban centre. Thus as can
be seen in this collection his own reception of new
architectural objects has hardly been uniformly celebratory.
His writing on modern and postmodern culture is subtle and
varied. Each encounter is reported with a freshness of
experience often captured in a mode of writing, which, while
critical, is also expressly poetic. But Baudrillard does not
aim to produce a new aesthetic. What he writes is an
analysis of the fracturing of an aesthetic, the shift
towards the transaesthetic.
Theory, poetry, analysis, critique, transaesthetic. Central
to the reading of this collection is the quality of
Baudrillard’s language and conceptual invention. Certainly
Baudrillard is the author of a major contribution to the
theoretical understanding of the modern world. Throughout
these writings the focus is surely maintained: the
experience of the world has changed, and a new terminology
is thus urgently required. Baudrillard draws on new
developments in art and technology with key ideas such as
“hyperreality”, “virtualization”, and so on, since one of
his essential propositions is that in the modern world the
whole relation with “the real” is fundamentally altered.
This change is paradoxical, for at the same time the world
is reconfigured virtually, reality itself, in what
Baudrillard calls a move into “simulation”, seems to have
swallowed its images, its logos, so that we can no longer
think of it independently from them. The world, including
the practices of architecture and urban planning are not
exempt. Baudrillard counter poses against this logic a
complex anthropological and philosophical idea of how
successful cultures work by ritual, seclusion, ceremony,
seduction.
Had Baudrillard produced only a theory, however radical, it
is doubtful whether he would be so widely read. The most
remarkable aspect of Baudrillard’s work is the way in which
the writing never appears as the application of a fixed and
complete theoretical dogma, but always as the playful
invention of a quite new adventure. It is this quality of
the poetically encountered world which is so striking. It is
the direct result of his view that writing should not aim to
capture the real world, but should exist as its poetic
challenge. His view of a viable architecture today would, it
seems, be the same. Ultimately he is one of the very few
writers able to walk between conservatism and modernism with
a degree of integrity.
III. The
Indifference of Space (Jean Baudrillard)
Le Parc de la Villette
After the
vertical, modern and maximalist hyperrealism of the great
cultural ensembles, here we have the horizontal, minimal,
conceptual and postmodern hyperrealism of La Villette.
Nobody really manages to create a clean sheet, nor to
deliver a deconstructed conceptual space, divested of the
dead connotations of architecture and of everyday life. Why
not leave room for total illusion, why not build a gigantic
camera obscura, where we can pass from the other side of the
lens (through which we are seen, through which the object
sees us), or indeed a gigantic hologram, through which we
can pass into the light, having become our own allegory of
light, and ourselves become bright corpuscles? On Alice’s
chessboard, through the looking-glass, anything can happen
from one square to another.
The more everyday life is eroded and popularized, and
becomes banal and interactive, the more it has to be
countered by objects, or by complex and initiatory rules of
the game. The more reality (of architecture, of the subject,
of everyday life, of art) is reconciled with its concept in
a generality with no object, the more we need to make the
initial break and seek the power of illusion. If we cannot
make the world the object of our desires, we can at least
make it the object of a higher convention, which indeed
evades our desire (phew!). Every illusion, every initiation
is governed by strict rules. Every new object must fulfill
all the simultaneous dimensions of the game which made up
the raft of Caillois’ categories. To find all the dimensions
of the game – the aleatory, the vertiginous, the agonic and
the allegorical – in a single one. To recompose the
spectrum. A work of art, an object, a park, a piece of
architecture or anti-architecture, a crime, an event, a
journey – they should be an allegory of something, a
challenge to someone. They should bring in an element of
chance, and give you vertigo.
The initiation resolutely opposes the juxtaposition of
things. It is an irreversible course. No one knows where
it’s leading, but one knows that, no more than in any game,
it is not a contract to be negotiated and reconciled – it’s
a pact. One does not meander around a chessboard the same
way one might browse on a computer terminal or stroll around
a sports pitch. There is not a postmodern version of chess,
or of seduction, or of any other game. Or rather there is
exactly that: there is a rash of postmodern games, but they
are no longer games of initiation, they are interactive
games, tactical or playful games – and that’s something
else. And perhaps architecture too has become “something
else”; perhaps it has given up the architectural pact?
Is there an architectural pact? A pact of initiation, which
changes the coordinates of reality and illusion, a line
beyond which visitors (for example, to Tschumi’s park) find
themselves initiated into another space, seduced by an
object other than their own everyday behaviour (albeit
synthesized and multiplied, but what does it matter if the
suburbs find a second home here? This summary is
condescending: the suburb is an original universe which does
not need to be repatriated, it needs no zoological gardens).
I would say the same, in a rash and cavalier extrapolation,
of the object, of the mass, of the world as such: these are
original things which don’t need to be justified,
repatriated, over-interpreted or staged (especially not by
architecture, which above all should take care to be an
immanent and irrevocable object).
Fortunately, parks are still made for shadows. What is a
park without the shadows circulating within it? Delicious
abstractions that tell of the passionate life of the world
around them (it’s already a long way away), which tell of
the passions and pleasures of architecture along the
diagonal paths and the cinematic promenades – but they are
jealous shadows best avoided.
It’s always the same problem: architecture, like teaching or
power, tries to fade into the background in order to let
unknown truths, social realities and creativity be seen, so
that they may come to the fore and express themselves. One
puts in place a floating signifier, floating rules of the
game, so that sense and acts can flourish freely. Put in
place a deconstructed network, a screen of deconstruction
which leaves a hypothetical subject the autonomy to invent
particular rules of the game. But such rules are never neat,
nor are they anyone’s property. This is a utopia. One must
count on the inevitable reversal of every model, whatever it
may be, especially as there are more and more things which
are quite simply unimaginable, and they are already there in
everyday life, often more solidly and gratifyingly real than
in any artistic or imaginary project.
Whatever it may be, no piece of architecture, no project can
take into account this distortion, perversion and subtle
form of seduction that is the very power of the object. This
antagonism can only come from elsewhere, from a blind spot;
here from a public too gross to even know what it wants.
Plainly, its deconstruction is certainly not the same as
that of the programme. And this is not an objection to the
programme, as it cannot respond to the opening gambit that
plays out at the level of the object and of the enigmatic
partnership. The object itself is always a bit like the
monster in Alien that roams the passages of the
spacecraft. It becomes strong, deep down inside, to absorb
the bad vibrations.
The ensemble of La Villette cannot be detached from the
ensemble of urban monsters that have sprung up in the past
or are yet to come. Beaubourg remains their prototype and
corresponds to the modern destiny of architecture. That is
of course not the intention, but the way things turn out
closer to Roissy than to the Louvre even when they are
labeled art, culture or museums. They are still at the
epicenter of a heavy utopia, a heavy culturalism, which
cannot get out of its own shadow.
The park of La Villette seems to portray a lighter utopia,
one that is an osmosis of all activities, fulfilling the
function of a sort of social chlorophyll. It absorbs toxins,
regenerates cells and the ambient air by oxygenation. But it
is also an object that does not look out over the city, but
has become the city once more, in the sense that it would
once again become possible to move there. That’s just not
possible elsewhere, where we do nothing but go round and
round in circles. A place where walking, looking, playing
and resting become in themselves ‘follies’ and fantasy. A
recreational space, and not a flow converter. A diverter,
not a converter.
One can imagine La Villette and its grounds like a modern,
21st-century cloister. Cloisters and monasteries too
encompass whole cities and their activities; yet remain
quite distinct from the town and the world. They impose a
contemplative stroll, they preserve ordered, “regular”
movement, and they do not open onto secular confusion. They
assume the constraints of work and the world, but they are
close to the sudden freedom to walk, think and rest that was
found in the cloister. La Villette can be seen as a
cloister, where its paths are the ambulatory, its follies
are the chapels, and its gardens are the diverticulum. A
dream… of course, on the horizon can be seen the somber mass
of the Museum of Arts and Crafts, the bunker cathedral which
already belongs to another reign, that of the clergy, and
the end of the cloister; and La Géode, which so resembles a
transparent bubble enveloping the vicious demons of
Hieronymus Bosch; and La Halle, which has probably seen more
blood flow than all the battles of the Middle Ages.
In Beaubourg, the architecture still contains a cultural
polysemy, a social apprenticeship to culture. There is still
a modern utopia of culture. Even if it is on sale at a
massive discount there, it does not yet blend into a pure
and simple lifestyle scenario. It is still a mausoleum. But
everything leads us to believe that we shall continue to
advance inexorably towards a blend of culture and life,
towards a denial by culture itself of its distinctive
traits, and the many attempts to adapt works of art,
architecture in particular, to the social banality of
behaviour will always tend in this direction. In this sense,
the ensemble of La Villette can appear, in its entirety,
like a zoo of everyday life. We no longer seek to create an
exceptional object that is unusual, transcendent, that
electrifies the imagination. Instead, we create a synoptic
anthology of urban walkways and urban living, the epitome of
experimental cohabitation.
Here lies the problem. In this inevitable crushing erosion
of cultural relief, in this progressive slide towards pure
and simple verification of the social, and the indifference
of society towards its own culture, what is the destiny of
architecture, if it fancies itself as the indecipherable
hieroglyphic script of a lust for power that exceeds all
social uses? Inventing a public space is indeed a grand
design. But what’s the point of wanting to recreate it in an
enclosed space that is designated and protected (whatever it
may be) while the whole problem is that public space is
disappearing in the rest of the city? Failing that, why not
preserve the idea of public space and open a museum of
public space? All the actors and characters are there at La
Villette. It’s got the ghosts of architecture, of the city,
of culture, technology and art, laid out in a more complete
and intelligent manner. But where’s the drama? We get the
impression we’re watching repeats of overly tame sequences
and special effects in closed circuit stereo. There is too
much capillarity, too much osmosis, too many transitions and
communicating vessels, too much lubrication and too much
interaction. The smallest common denominator of madness and
delirium. In reality, in the same way as Los Angeles goes
far beyond Disneyland in kitsch novelty, the real devastated
spaces are all around in the city and they are far more
deconstructed than the Museum of Ideal Deconstruction that
they surround. The park and the museum seek to disguise and
exorcise the devastation and desertification of the town.
But the real picture is that of the devastated city, and the
real drama is between that and the Ideal City.
Urbanism and Architecture
Is there such a thing as an architectural pact? A pact of
initiation, that which changes the coordinates of reality
and illusion, a form by which we will be initiated into
another space, seduced by an object other than the urban and
functional décor of our everyday behaviour?
In the past, things were threatened by their doubles. Now,
in a way, things are threatened by their second homes.
Museums are second homes for works of art. Shopping malls
and forums are second homes for goods and exchange values.
Zoos are second homes for animals. Free spaces are second
homes for spontaneity. Erotic chat-rooms are second homes
for sexuality. All screens in general are second homes for
images and imagination. Has architecture itself not become a
second home for space?
That is to say in trying to save an endangered symbolic
space, to paper over the cracks in operational urban space,
we make it basically a spatial asylum. We guard against the
psychosis threatening us all with the mild neurosis of
space. The danger is that architecture may be lost as a form
and may become a mere spatial therapy.
In its most recent forms, architecture is already becoming
transparent, mobile, flexible and interactive. It almost
tries to disappear in order to let a hypothetical mass
creativity show through. It replaces the immaterial with
floating rules of the game, a screen of deconstruction which
leaves the subjects quite free to invent their own game
rules. Besides, architecture is not the only thing to give
way to this interactive utopia of exchange and playful
recreation: all art, politics and virtual technology is
going in this direction. But the rules of the game do not
belong to anyone. Every model, every project must inevitably
expect to be thwarted. If the architect is indeed the
conceiving subject, he is never master of the city or the
masses, nor of the architectural object itself and its use.
If you create high cultural definition television, the
public will use it in a vulgar and simplistic way. If you
give it vulgar television, the public will use it in a
complex or casual way. Thus it would be the free subject,
the autonomous actor it was supposed to be. The public would
seek its autonomy as much in inferiority as in superiority
to the model. One is no better than the other, so there
is never any constitutive or deconstructive cultural state.
And there is no reason why any individual or the public
should not oppose an intelligent choice just as resolutely
as a stupid one. If you install rigid structures, they will
invent flexibility. But if you propose flexibility, they
will invent something else – just as children do with their
toys. That reaction, this malign inflection, this perverse
effect cannot be built into any forecast, even those that
can accommodate very subtly the technological and
philosophical imagination of their time. This turnaround is
nothing to do with architectural engineering, it is the
effect of the ill will that is engineered behind all
objects.
But then on what terrain of new individual and collective
desires can an architectural project now open? All spaces
have been colonized; not just all geographical spaces but
all mental ones too. All phantasms have been sought out,
brought back to life and then frozen. The two hemispheres of
our brains have been beatified and fossilized in turn. Walt
Disney inaugurated an era of infantile paralysis of the
imagination, and this virus threatens all enterprises, in
that they can no longer be reclaimed from an individual or
collective imagination projected onto its own desires. That
distortion comes from this floating blind spot, from this
very powerlessness of the public to sense what they want; it
comes from this subtle way of seducing all projects, this
antagonistic power of the object that can only come from
elsewhere. The programme, the architectural calculation is
always a contract, and it can only fulfill the terms of its
contract. But it cannot respond to the symbolic
architectural pact – this unfortunate phase where it runs
into material things like accidents, resistance, blind
denial, ill will, indifference and strong feelings against
it. The programme (all programmes: not only architectural
ones, but political, cultural and economic programmes) seeks
to circumvent this bad part, to distil it in homeopathic
doses, even to use it as an inverse energy. It’s a necessary
illusion. But can the bad part have its own architecture?
Architecture cannot just seek to be an ideal allegory of the
city, it cannot conceptualize the bad part. This is what
takes over architecture despite itself, and makes its
products monstrosities – literally unidentifiable objects,
experimental coups de théâtre in a city itself
devoted to the theme of town planning.
Architecture in its ambitious form no longer builds anything
but monsters, in that they no longer testify to the
integrity of a town, but to its disintegration; not to its
organic nature, but to its disorganization. They do not give
rhythm to the town and its exchanges, they are dumped on it
like space debris “fallen from some unknown disaster”.
Neither central nor peripheral, they describe a false
centrality and around them a false sphere of influence. In
reality, they bear witness to the satellisation of urban
existence. Their attraction is the way in which tourists are
amazed and their function, like interchanges in general
(airports, motorways, hypermarkets) is as a place of
expulsion, extradition and urban ecstasy. Furthermore,
Beaubourg remains the prototype of this modern architectural
destiny, which marginal groups and subculture come looking
for above all: an empty ecstasy, a cosmopolitan strike,
something to leech off. 111
Beaubourg, but also La Défense, the Forum and La
Villette: these are no longer influential or contemplative
objects, but places of absorption and excretion, flow
converters, input-output devices (gigantic celibate
machines, no longer lustful!). They seem less emanations and
evocations of the city than refugees from a universal
exhibition, witnesses to the cosmopolitan and unmeasured
movement of our societies.
On this note I would like to recall a good example from
about ten years ago – the cleaning strike at Beaubourg. This
strike, the revenge of the little people, quickly
transformed the cultural space of Beaubourg into a gigantic
rubbish space. Now at that very time there was an exhibition
taking place on waste. You might say that the Centre the
strikers transformed into an accidental dumping ground went
far beyond the banal exhibition on show inside as a
demonstration object. Of course nobody dared say that it was
the strike that was the real cultural performance and the
strikers the Centre’s real artists – but they were, because
they alone illustrated the prevailing cultural state of the
city.
Such is the current pathology of architecture. But,
paradoxically, such is also the original effect of these
kinds of extraterrestrial objects that telescope the city in
an unforeseen manner. Because ultimately, it is perhaps a
good thing that all the intentions underlying the Beaubourg
project were contradicted by the object. There is a sort of
revenge to it. Based on a positive outlook (culture,
participation, communication), in the end the project was
completely crossed by the reality, indeed hyperreality of
the object. Instead of being contextual, it created empty
space around itself and became a sort of black body. With
its flexible, unqualitative, dispersed spaces and its
transparency, it was supposed to be in step with modern
culture. In fact, it ran into an accumulation which, by its
massive response, came to obscure all these intentions. The
object no longer fulfils its objective; contradiction came
savagely into play. Thus the object (both the building and
the mass) has an inhumanity that contradicts all the
project’s humanist intentions. This reversal will have been
a sort of destiny for Beaubourg. And no architecture can
hope to evade it. Perhaps we should rather exploit this
surprise; rediscover this paradox, this enigma, this radical
surprise that can only come from the object?
Koolhaus’s book (Delirious New York) contained a very
good idea in this regard: it was a vision of the Coney
Island theme park as an architectural project for Manhattan
– a kind of super-production that had become the apex of
architecture (or anti-architecture). It is the precession of
the object over the project: something happened there that
passed the architects by. Thus, an ultimately admirable
architecture was built on foundations that were a priori
atrocious and inhuman. The object needs to escape from
its creator to become brilliant in itself and reach out to
users. This is the price of architecture escaping from
functional indifference.
We are all
gamblers. What we desire most intensely is that the
inexorable procession of rational connection cease for a
while. That there be installed, even for a short time, an
unheard-of unravelling of another kind, a marvellous
escalation of events, an extraordinary succession, as if
predestined, of the smallest details, to the point where we
think that things – until now maintained artificially at a
distance through a contract of succession and causality –
suddenly find themselves, not delivered over to chance, but
converging spontaneously, concurring through their very
connection in this self-same intensity.7
Everything is
round in the end. The earth is round and, in the world of
imagination, there should also be an inevitable curvature
which resists all flattening, all linearity, all
programming.
Another effect of the monstrosity of these super-objects, of
these object-models, is that the city and the whole urban
context become remnants and waste products. That is the
result of the global enterprise of ideal programming, of
artificial modelling of the world, the specialization and
centralization of functions that the modern metropolis
obviously symbolizes, and of the world-wide extension of
these artificial ensembles. In producing these model cities,
these model functions, we make all the rest waste, residue,
a useless vestige. If you build a motorway, supermarket or
super city, you automatically make everything around it into
desert. If you create ultra-fast automatic networks, or
fixed circulation, you immediately make all traditional
exchange space a deserted area. The same is true of
motorways, which create a desert of land around them. It
will be the same with the information superhighway, which
will result in a future desert, a communications
sub-underworld of all the informatically excluded and
exiled, to say nothing of the mental desert made of all the
brains put out of technical work by artificial intelligence
networks. On a far grander scale, these will be the
descendants of the exiles from the world of work who are
today’s millions of unemployed.