Subverting
the Mechanisms of Control: Baudrillard, The Matrix Trilogy,
and the Future of Religion1
James Rovira
(Department of
English, Rollins College, Winter Park, Florida, USA)
It is the real, and not
the map, whose vestiges persist here and there in the deserts that
are no longer those of Empire, but of ours. The desert of the
real itself.2
Welcome to the desert of
the real.3
I. Introduction
The marriage of art and
idea is an old one in western culture. From the dominance of
theological motifs over medieval creative production to the
influence of psychoanalytic theory upon early 20th century art and
literature, the western aesthetic has consistently taken direction
in both form and theme from abstract theoretical frameworks. The mid
to late 20th century saw this relationship become increasingly
self-conscious as postmodern theory became a dominant paradigm.
The Matrix Trilogy derives its aesthetic in part from
the sociological theory of Jean Baudrillard, whose Simulacra and
Simulation makes its appearance in The Matrix as Thomas
Anderson (Neo) opens it to a chapter entitled "On Nihilism." The
hardcover book is hollow, serving as Neo's hiding place for black
market software. He opens the book at the halfway point – the
opening page of the final chapter, "On Nihilism," lies to the left
in the closely focused shot while the right half is a hollowed out
storage area. Since "On Nihilism" is the book's last chapter, not a
middle chapter, it appears that the directors deliberately placed
this chapter in the shot to direct viewers to a specific referential
point for the film, a placement which may also establish the central
trope of the first film, computer technology as nihilism. Baudrillard's
Simulacra and Simulation, in fact, is so intricately woven
into the Trilogy’s narrative structure that the films can be
described as deliberate attempts to validate Baudrillard's theory.4
Furthermore, the directors required cast members to read this book
among others prior to shooting the first film.5
Simulacra and Simulation, however, appears to be the only
Baudrillard appropriated by the films; therefore the Trilogy
serves as the Wachowski Brothers’ snapshot of Baudrillard rather
than an engagement with his thought over time.
But the films draw their
inspiration from more than Baudrillard. Almost paradoxically,
religious imagery seemingly confronts the viewer at every turn. Neo,
the One, the savior of humanity, dies and returns to life and has
remarkable abilities within the Matrix. He is sought out and
revealed by a John the Baptist figure, Morpheus, is betrayed by a
Judas figure, Cypher, and is loved by Trinity. When he becomes the
One he attains simultaneous consciousness and control of his
surroundings; his perception of the Matrix environment as streams of
computer code at the end of the first film signals the apex of his
enlightenment and also the point at which he has absolute mastery of
the Matrix, “miraculously” immune to bullets and even death.
Baudrillard
and overt religious imagery seem odd theoretical bedfellows.
Religion is virtually non-existent in "On Nihilism", having been
twice displaced: "The true revolution of the nineteenth century, of
modernity, is the radical destruction of appearances, the
disenchantment of the world and its abandonment to the violence of
interpretation and history”.6
Religion is neither named nor a discreet object in "On Nihilism"; it
is a displaced member of the class of "appearances," part of a
previous enchantment from which the nineteenth century was
disenchanted by “modernity.”
If Baudrillard's "On
Nihilism" describes the destruction of both meaning and appearances,
once meaning has been destroyed by appearances, what is left? In
the midst of a deconstructed society no images, signs, or sign
systems are available for the act of construction that seems so
inevitable to human thinking. I argue that the Wachowski Brothers,
dissatisfied with a deconstructed, meaningless society, appropriated
religious imagery to meet their need for positive statement in a
flight from their reading of Baudrillard’s nihilism in Simulacra
and Simulation7,
creating an effectively generic sign system to represent the process
of enlightenment, one so effectively generic that any and every
connection – from Christ to Gödel to Buddhism – is relevant, whether
or not it directly informs the films or is even known to the
directors.
So it is quite possible
that The Matrix Trilogy not only points to the past
and present future of science fiction, but to the past and present
future of religion by following this progression: as the utopias of
science fiction give way to dystopian (nihilistic) visions of
apocalypse, religion’s promises of an ensuing golden age become
irresistible. The Matrix Trilogy’s dialectic of
enlightenment is one engaging both instrumental reason and mystical
religious experience: as Baudrillard guided readers from a twice
displaced religion (traditional Christianity) to postmodernism’s
displaced scientific grand narratives (instrumental reason), The
Matrix Trilogy guides viewers from the wasteland of displaced
instrumental reason back to religion. Not, however, to the religion
of orthodox grand narratives once replaced by science, but to a
religion of mystical experience and individual enlightenment, one
centered on a self aware of the multiple hegemonies defining its
existence, anxiously seeking some escape from that which it is
completely dependent upon. This progression will be followed first
by reading the Wachowski Brothers’ visual text against Baudrillard’s
printed one to their point of divergence, to the point that the
anxiety inherent in the visual text leaps from the destruction of
appearances to the construction of a new world, from Baudrillard’s
nihilism to the Trilogy’s budding, fragile utopia.
II. The Matrix: Hyperreality As
Total Control
In the pre-history of
The Matrix Trilogy, which also finds exposition from the machine
point of view in the Animatrix shorts, human computer
technology developed to the point of creating an artificial
intelligence: a thinking, willing, self-determined, conscious
computer. This computer continued to learn and grow, "spawning a
whole race of machines”,8
incrementally gaining influence over human society to the point of
almost total control. Human response took the form of a nuclear
cataclysm intended to initiate a nuclear winter that would block
sunlight from the surface of the Earth and shut down the
solar-powered computer.
The plot of The Matrix Trilogy, to
this point, is unoriginal. The Terminator films operate on
a similar premise. But the extension of the war into the minutia of
human consciousness and its subsequent ontological questioning
generates an aura of mystical enlightenment, especially in the first
film. This extension of control takes place in response to the
nuclear cataclysm: the machines started breeding human beings for
use as a power source, developing a technology that grew people in
gel-filled pods, intravenously feeding them nutrients while tapping
their body heat and electro-chemical activity to power the machine
society. To keep people alive as long as possible the machine world
developed a program called "the Matrix," an exact virtual duplicate
or, as it is called in the film, "neural interactive simulation," of
late 20th century earth.9
People grown in pods, nicknamed "coppertops" to reflect their sole
purpose of powering a computer,10
are plugged directly into the computer network via implants in the
bases of their skulls. Those within the Matrix perceive themselves
as living out a normal life somewhere in late 20th century earth
while in reality they spend their lives within a pod.
Compare this plotline to
Baudrillard's "The Precession of Simulacra," which asserts that
simulation "is no longer that of a territory, a referential being,
or a substance. It is the generation by models of a real without
origin or reality: a hyperreal”.11
His word for this model of a real "without origin or reality" is
"simulacrum": a copy without an original. The "desert of the real"
signifies that the simulacrum, the imitation, now has more vitality
and integrity than the original, which is fraying beneath the edges
of the imitation, decaying, "rotting like a carcass”.12
This construct moves beyond imitation, it works by
substituting the signs of
the real for the real, that is to say of an operation of deterring
every real process via its operational double, a programmatic,
metastable, perfectly descriptive machine that offers all the signs
of the real and short circuits all its vicissitudes. Never again
will the real have a chance to produce itself.13
This is almost precisely the world
of The Matrix Trilogy. The "real" late 20th century earth is
a charred, uninhabitable wasteland, impossible to reproduce or
recover, while 20th century earth in simulacrum is vital, alive, and
unchanged.
The diabolical nature of
simulacra is reflected not only by its concealment of the decay of
the real but through its intent, an intent Baudrillard seeks to
expose in the essay "Simulacra and Science Fiction”.14
In this essay he describes three levels of simulacra, each reflected
by three forms of science fiction: natural simulacra, represented in
utopian literature; productive simulacra, represented in
"traditional" science fiction; and the simulacra of simulation,
represented in Philip K. Dick’s Simulacra and J.G. Ballard’s
Crash and projected to be the science fiction of the future.
In Dick’s novel the west, a conglomeration of Europe and the United States, is divided into
different levels, each characterized by the depth of their knowledge
of the fictions that govern society. Publicly visible leadership
consists of a First Lady and different Presidents elected to be her
husband. But the latest Presidents do not exist. They are simulacrum
created by private industry working under government contracts. The
company contracted to produce these presidents, when threatened to
be cut out of the next contract by the First Lady, exposes the
secret and the west unravels. Fringe elements, which readers later
learn operate in conjunction with the state, try to take control and
establish a totalitarian state. It is this third form of simulacrum
that is reproduced in The Matrix Trilogy, the latest in a
line of science fiction stories that trap human beings within a
simulated world.
It should be noted at
this point that in May 2002 a New York Times editorialist reported Baudrillard’s claim that
the first Matrix film proceeds from a misunderstanding of his books15,
an idea also expressed by Baudrillard in a relatively recent
interview with Le Nouvel Observateur.16
Baudrillard's claim reflects his opinion of the first film’s
flirtation with ontological questions about reality and perception
he disregarded for the sake of social analysis. Simulacra and
Simulation’s premises are “almost precisely” the world of the
film because in the film a real world still exists and is still
meaningful and accessible in relationship to the Matrix. It is at
this point that Baudrillard argues the film misunderstands his
philosophy, substituting simulation for epistemological questions,
with Morpheus even repeating Plato’s old question about knowing the
difference between a dream and the real world:
But there [in The
Matrix films] the set-up is cruder and does not truly evoke the
problem. The actors are in the matrix, that is, in the digitized
system of things; or, they are radically outside it, such as in
Zion, the city of resistors. But what would be interesting is to
show what happens when these two worlds collide. The most
embarrassing part of the film is that the new problem posed by
simulation is confused with its classical, Platonic treatment.17
The first film’s references to Lewis
Carroll also reflect a confusion of simulation with its “classical,
Platonic treatment.” The Wachowski Brothers interrogate
metaphysical questions in the first film that Baudrillard claimed
were abandoned by the third level of science fiction, the level of
science fiction that The Matrix Trilogy intends to represent.
It should be observed, however, that the films abandon the
ontological questioning so heavily stressed in the first film to
focus more and more on control, and knowledge as a means of control,
as the central issues of the second and third films. This raises the
likely possibility that the Wachowski Brothers were never primarily
interested in ontological questioning, which over the course of the
Trilogy gave way to discourse on social control.
This discourse on
control, according to Baudrillard's argument in Simulacra and
Simulation, is fully exploited in the third level of simulacra,
the simulacrum of simulation, which is "founded on information, the
model, the cybernetic game – total operationality, hyperreality, aim
of total control”.18
He asserts that Dick's novel depicts a gigantic "hologram in three
dimensions, in which fiction will never again be a mirror held
toward the future, but a desperate hallucination of the past”,19
and that in its historical moment this type of science fiction is
produced by societies that have lost the pioneering imagination,
that have spanned their territory from ocean to ocean, because "when
the map covers the whole territory, something like the principle of
reality disappears”.20
He argues that human excursions into space, which effectively
project earthly habitats into the transcendence of outer space,
signal the "the end of metaphysics, the end of the phantasm, the end
of science fiction”21
and the beginning of the era of hyperreality.
Baudrillard goes into
some detail about his projected future of science fiction:
It is no longer possible
to fabricate the unreal from the real, the imaginary from the givens
of the real. The process will, rather, be the opposite: it will be
to put decentered situations, models of simulation in place and to
contrive to give them the feeling of the real, of the banal, of
lived experience, to reinvent the real as fiction, precisely because
it has disappeared from our life.22
Baudrillard's thesis is workable,
but not without problems, as it could be argued that all three
levels of simulacra had as their concern "total control" in varying
forms – the first could be said to be concerned with mastery of a
new physical environment, the second with mastery of a new network
of societies, and the third with mastery of individual
consciousness. All three can be seen in operation at once in
Star Trek: The Next Generation’s arch enemy, the Borg. A more
effective description would seek to describe the different types of
control represented by each of these forms of science fiction, each
an expression of instrumental reason. As one domain is mastered,
mastery of the next is sought, until ubiquitous control extends even
to the minutia of human consciousness.
So Baudrillard’s thesis
has two apparent problems: one, that the distinction between these
levels of simulacra may be unnecessarily artificial, a problem which
may be mediated by Baudrillard’s later introduction of a fourth
order of simulacra which, unfortunately, appears to have been
ignored by the Wachowski Brothers, and two, the simple historical
problem of the rise of science fiction: level two simulacra came
into existence in the United States, at least, after the map
covered the territory, after the nation had expanded from the
Atlantic to the Pacific. Second order science fiction’s dominance
extends from the late 19th century until almost the 21st,
the apparent relevant factor not being a change in the world of
production but a change in technology which gives rise to new
imaginative possibilities.
The hyperreal in The
Matrix serves the purpose of total control, as in Baudrillard.
Morpheus' speech to Neo during his first experience of a miniature
"neural interactive simulation" in scene 12, "The Real World,"
attempts pure exposition of Baudrillard's thesis. After explaining
to Neo late 20th century earth history and the purpose of the
Matrix, Morpheus goes on to ask, “What is the Matrix? Control. The
Matrix is a computer generated dream world built to keep us under
control in order to change a human being into this” (he holds up a
coppertop battery).23
As in Baudrillard, the simulacra of simulation that is the Matrix is
a device seeking to reduce human existence to no purpose but the
guarantee of the continued survival of the system. Twentieth
century humans, reduced to “consumers” in modern democracies, rather
than citizen or brother or neighbor or even enemy, have become like
cattle whose defecation fertilizes the ground from which we feed,
existing only to feed our owners and kept within set bounds we never
transgress. This is the Wachowski Brothers' commentary on late 20th
century consumerist democracies and our participation in it: that we
have been reduced to the status of drones feeding the system upon
which we are dependent, and the system works hard to keep us from
this knowledge. This observation is central to Baudrillard’s own
thinking upon the subject:
Nouvel Observateur:
It is rather shocking to see that, henceforth, all American
marketing successes, from The Matrix to Madonna’s new album,
are presented as critiques of the system which massively promotes
them.
Baudrillard: That is
exactly what makes our times so oppressive. The system produces a
negativity in trompe-l’oeil, which is integrated into
products of the spectacle just as obsolescence is built into
industrial products. It is the most efficient way of incorporating
all genuine alternatives. There are no longer external Omega points
or any antagonistic means available in order to analyze the world;
there is nothing more than a fascinated adhesion. One must
understand, however, that the more a system nears perfection, the
more it approaches the total accident. It is a form of objective
irony stipulating that nothing ever happened. September 11th
participated in this. Terrorism is not an alternative power, it is
nothing except the metaphor of this almost suicidal return of
Western power on itself. That is what I said at the time, and it was
not widely accepted. But it is not about being nihilistic or
pessimistic in the face of all that. The system, the virtual, the
matrix – all of these will perhaps return to the dustbin of history.
For reversibility, challenge and seduction are indestructible.24
Despite these confluences, since the
first film established a real against a simulation rather than
positing a truly hyperreal – a characteristic of first level
simulacra rather than third – Baudrillard could legitimately
complain that “The Matrix is surely the kind of film about
the matrix that the matrix would have been able to produce”.25
"On Nihilism" is
Simulacra and Simulation's description of the progression of
nihilism parallel to “Simulacra and Science Fiction’s” description
of the progression of science fiction. Baudrillard contrasts the
nihilism of the 19th century, characterized by "the destruction of
appearances …in the service of meaning (representation, history,
etc.)" with the nihilism of the 20th century which entails the
destruction of meaning itself. Baudrillard’s claim that the "true
revolution of the nineteenth century, of modernity, is the radical
destruction of appearances"26
parallels Lyotard's metahistorical narrative opening The
Postmodern Condition. "Modernity" in the form of Marxism,
Darwinian evolutionary theory, and Freud's theory of the mind
destroyed the appearances imposed upon human thought via the
previous grand narratives provided by religion and in turn have
suffered at the hands of postmodernism.
Postmodernism is
Baudrillard’s "second revolution, that of the twentieth century
…which is the immense process of the destruction of meaning”.27
The destruction of meaning is the destruction of what had been
called "meaning" by its redefinition as appearance – the
introduction of the hyperreal. Terrorism of the past relied upon
aleatory violence to provide the necessary function of "checking the
system in broad daylight”.28
Terrorism of the present, according to Baudrillard, is concerned
with transparency, melancholy, and fascination: simulacra are made
transparent to reveal the loss of the real beneath them; nihilism is
melancholic because it is overcome by an indifference inspired by
the transparency of simulacra; the nihilist's fascination is
fascination "by all forms of disappearance, of our disappearance”.29
These are all facets of a nihilism directed toward the hyperreal,
and this is the type of nihilism represented in The Matrix
Trilogy. Morpheus and his group are understood by those who seek
to preserve the system as dangerous terrorists, but not because of
the physical destruction they cause. Morpheus and his group are
known as terrorists because of their awareness that they are
primarily destroying appearances. Because the Trilogy flees
true simulation, however, these appearances are so intimately
linked with a "real" human being beneath it that to kill the one is
to kill the other. Absolute liberation is suicide, or only by
suicide, and it is at the point of this realization that the
Wachowski Brothers stall in the face of Baudrillard’s nihilism.
The second movie in the
trilogy, The Matrix Reloaded, reinforces our awareness of the
intimate connection between reality and appearance while allowing
them to remain distinct categories, and to the extent this is
emphasized Baudrillard’s thesis is being abandoned. Even Zion is
dependent upon machines, and to shut down the Matrix will be,
consequently, to shut down the millions of lives dependent upon it.
Neo, at the end of the second film, risks the lives of those living
in Zion by refusing to submit to the mechanisms of control, and at
this point it's not apparent that he hasn't already risked or
sacrificed the lives of every human being in the Matrix as well. The
reasoning here quite possibly mirrors state reasoning intended to
justify civilian casualties in time of war, introducing the
problematic of killing those, or at least some of those, you intend
to liberate. At some point death itself appears to be liberation.
The third film resolves this tension the only way possible: a
detenté with the machines for the sake of defeating the "Antichrist"
within the Matrix mythology, Agent Smith. Through his ubiquitous
self replication he threatens to transform the entire human and
machine world into a single, self replicated "I". Absolute control
would be guaranteed by the existence of only a single will and
consciousness, the ultimate trajectory of the Wachowski Brothers’
fictional world.
Baudrillard
goes on to argue in "On Nihilism" that nihilism today still checks
the system in broad daylight, but not with weapons: "Theoretical
violence, not truth, is the only resource left to us”.30
His immediate hope is that "the more hegemonic the system, the more
the imagination is struck by the smallest of its reversals. The
challenge, even infinitesimal, is the image of a chain failure”.31
Comparing even the most infinitesimal challenge of a hegemonic
system to a wry smile at the end of an impassioned speech,
Baudrillard claims that such a challenge invalidates everything said
previously, "effaces the whole discourse”32
of both the speech and the system. The Matrix Reloaded
reveals that even Zion is the product of an infinitesimal system
anomaly within the Matrix that needed to be maintained in order for
the system to work at all. Intuition is pit against instrumental
reason in a dialectic in which each is dependent upon the other.
Baudrillard ultimately asserts that the situation is insoluble in
relationship to human freedom because the system itself is
nihilistic, absorbing both physical and theoretical violence into
its own indifference. The Architect’s goal in The Matrix
Reloaded is the incorporation of the unique insights of Neo, the
latest version of the One, into itself until all potential choices
produced by intuition exist only as choices within the Matrix. At
that point the Matrix’s designer fantasizes that his system will
have achieved total control. In Baudrillard, even death "shines by
virtue of its absence" and participants remain seduced by
appearances again, appearance imposing itself upon us through the
meaning that ostensibly destroyed it.33
So Baudrillard’s
stark insertion of himself into the matrix of his text, “I am a
nihilist”,34
is the Wachowski Brothers’ looking glass, a moment of clarity they
touch which simultaneously threatens to consume them and transforms
into their escape hatch. Neo's final confrontation with Agent Smith,
who effectively outthinks himself while Neo, confident, overcomes
through submission, is Baudrillard’s wry smile. But the destruction
wrought isn’t Baudrillard’s, the destruction of the system, which
would have had cataclysmic consequences within the world of the
Matrix, but a destruction displaced onto the interloper and
Antichrist in the human/machine system of relations, Agent Smith.
This introduction of an Antichrist is the fulcrum on which the
Wachowski Brothers escape from nihilism turns, the payoff of their
appropriation of religious imagery, their means of escaping from
apocalypse and nihilism into utopia.
III. Through the Looking
Glass, Beyond the Hyperreal, and Toward Religious Enlightenment.
Recent events in the
United States seem to bear out
Baudrillard's observations: physical terrorist violence only
strengthens the grip of the system as people become willing to
substitute knowledge, privacy, and governmental accountability for
security. At this point, of course, the value of Baudrillard’s
observations to the film world come into question. What is the
purpose of the knowledge gained by his analysis if even
Baudrillard's own theoretical violence is ineffectual? Is the
social critic and theorist a clownish figure pointing out
incongruities we all accept? This seems validated by the mass
market success of The Matrix Trilogy itself: if a discourse
critical of societal control is widely disseminated by mainstream
media, “cool,” and used to sell everything from cell phones to flat
screen TVs isn’t our rebellion just part of the system itself, as
Zion was a well accounted for anomaly in relationship to the
Matrix? William Merrin’s a propos, entertainingly sarcastic
observation deserves attention here:
Arguably the stars of the
film for our identification are not Neo and Morpheus but their
clip-on shades, leather coats, machine guns, and mobile phones. This
is film itself as a techno-chic object of consumption; as
style, statement, and pure sign-object. And if it is possible to
identify so completely with the shade-adorned, VR enhanced,
kung-fu-programmed and hyper-armed video-game characters, do we not
thereby lose the right to side with Neo in defence of the "100%
pure, old-fashioned, home-grown human"? Shouldn't we really be
rooting for the machines?35
Or is there an optimism masked by
the mere act of writing, one that presupposes "enlightenment" in the
form of knowledge of the individual's material system of relations
can empower the individual to break free, to some degree, of the
system in which all are caught? In his Le Nouvel Observateur
interview Baudrillard asserted that this was the most oppressive
facet of the system, but “the more a system nears perfection, the
more it approaches the total accident”.36
Is this hope? For those caught in the Matrix, as for those who live
under the constant threat of nuclear war, total accident is death.
A material system of
relations isn’t irrelevant to the Wachowski Brothers’ seemingly
metaphysical inquiries. The ubiquitous control exercised by the
Matrix even (or especially) extends to the mundane sphere of the
workplace, representing the individual's economic existence. In the
first film’s "They're Coming for You" scene, Neo's supervisor at the
computer firm Metacortex (higher mind, drawing a parallel between
the A.I. supercomputer and the organizational structures of the
everyday workplaces) chastises Neo for being late to work by saying:
You have a problem with
authority, Mr. Anderson. You believe that you are special, and that
somehow the rules do not apply to you. Obviously you are mistaken.
This company is one of the top software companies in the world
because every single employee understands that they are part of a
whole. Thus, if an employee has a problem, the company has a
problem. The time has come to make a choice, Mr. Anderson. Either
you choose to be at your desk on time from this day forward, or you
choose to find yourself another job. Do I make myself clear?37
Ironically, window washers distract
both Neo and his supervisor during the delivery of this reprimand,
window cleaning representing both the clarity of the supervisor's
position and of Neo's place in the workforce. The
clarity of signification serves as the means of reinforcing an
ideological construct, namely, the ideology guiding the workplace.
Neo's value in the workplace, similar to his value within the
Matrix, is simply to feed the system. When he no longer does so he
is flushed out. Control mechanisms are set up in both contexts to
ensure he serves the role intended for him.
The system, the
artificial world, interpellates (as per Althusser) each individual
within it so completely that their perceived subjectivity is a
complete fiction, a simulacrum, while their "real" subjectivity is
completely unknown to them. Their fictional subjectivity is taken
for granted, never questioned, even to the point where their real
physical existence and perceived physical existence are literally
worlds apart. This existence is maintained and supported by the
Matrix for its own physical survival. Neo's conversation with his
supervisor parallels, precisely, his relationship to the Matrix, and
it is a relationship in which he will play his part, subject himself
to control, or he will be disciplined then removed by "agents" of
control.
Since Morpheus, Trinity,
Neo, and their group are known as terrorists within the world of the
Matrix, physical violence overpowers the Trilogy. The "Lobby
Shooting Spree" of the first film represents the films' elevation of
violence to a visual art; this scene among many glories in a sensual
aesthetics of violence.38
The film's cinematography emphasizes control through enlightenment,
as in this shooting scene where a heavily armed Neo and Trinity kill
over twenty security guards and special forces police to gain access
to the building. Camera angles were carefully chosen to represent
total control and manipulability of the shot. The film's physical
violence, however, is just a thin analog to the deeper violence Neo
advocates in his final speech to the supercomputer from a phone
booth, a violence that threatens the system and all caught within
it, a violence that is ultimately theoretical, not physical:
I know you're out there.
I can feel you now. I know that you're afraid. You're afraid of us,
you're afraid of change. I don't know the future. I didn't come here
to tell you how this is going to end. I came here to tell you how
it's going to begin. I'm going to hang up this phone, and then I'm
going to show these people what you don't want them to see. I'm
going to show them a world without you, a world without rules or
controls, without borders or boundaries. A world where anything is
possible. Where we go from there is a choice I leave to you.39
The constant stream of digits that
represents the Matrix stops then reads "System Failure" and Neo
hangs up the phone, flying into the distance, into the space
occupied by the audience. Rage Against the Machine's "Wake Up" plays
to the closing credits: "Departments of police, the judges, the feds
/ Networks at work, keepin' people calm / You know they went after
King / When he spoke out on Vietnam / He turned the power to the
have-nots / and then came the shot”.40
The physical violence in all three films symbolizes theoretical
violence against a ubiquitous system designed to maintain control;
when the hero gains enlightenment, he gains control.
In the second film Neo’s
very enlightenment, however, is shown to be part of the system of
control. This deconstructs the salvation narrative of the first film
by locating its origin in the system itself. In a further reversal,
we learn that the machine world isn't governed by the Architect's
sole consciousness, but by multiple machine points of view vying for
the promotion of competing agendas. Viewers learn in the second film
that the Oracle is working for the system. They learn in the third
film that she's working, against the Architect's will, to end the
war and make peace with humanity, a possibility opened up to Neo in
the third film by his encounter of a loving Indian (machine) family
in the train station. The dialectic of enlightenment interrogated by
this film trilogy, then, isn't simply represented by a machine vs.
human juxtaposition. Both sides of the dialectic are equally
represented in both the human and machine worlds, both of which
would come to an end if either attempted to gain complete control.
The real threat, it seems, is only Agent Smith, the Antichrist.
This dialectic was
initially represented by the pairs of options presented to Neo
throughout the first film. He has two identities; Thomas Anderson,
his interpellated subjectivity, and his hacker alias Neo, his
intuitively known subjectivity (perhaps even his "class
consciousness" in Lukác's sense), the part of him that maintains a
dim awareness that he lives a fiction and is seeking the truth. He
must choose between the red and the blue pill, and by doing so
chooses between ignorance and the truth about the Matrix. He must
choose between his life and Morpheus', between leaving his workplace
by the scaffold (climbing to Promethean heights – in his fear he
subjects himself to the agents of control rather than risk falling)
or in the custody of agents, between the "real world" and the "dream
world," a distinction that is consistently confused throughout the
films by agents of control. In every case, his choice is between
conformity and self-determination; submission to the system and the
subjectivity it has defined for him or the forging of his own
consciousness; blindness or knowledge of the truth about his
condition. The second film, rather than reinforcing the sign system
established in the first film, assumes it while calling into
question the very existence and meaning of choice. Where choices
were once offered, they now appear to be part of the mechanism of
control itself. Neo's job in the third film is to untie the Gordian
knot of free will and control, the very dialectic of enlightenment
itself. He does so not by defeating the machines, but by making
peace with them.
Baudrillard's analysis
offer readers similar choices, but without setting up human
consciousness as the primary battleground because consciousness
itself is a simulacrum. The Matrix Trilogy’s
development of individual subjectivity in specifically
non-materialist terms is where the film departs from Baudrillard’s
influence and projects itself into the future, a development
communicated through the film's pervasive religious imagery. The
film's Christian imagery has already been described. Hindu and
Buddhist belief systems are represented by two different children at
the Oracle's home in the first film and elsewhere in the trilogy.
Any religion descending from the Vedas is an adequate
contextualization for a personal enlightenment consisting of the
truth that "you are a slave, Neo, like everyone else you were born
into bondage, born into a prison that you cannot smell or taste or
touch, a prison for your mind”.41
This is also reminiscent of Kant's image of the human mind in
Critique of Pure Reason as an island in a fog, separate and
isolated from the external world. Neo's enlightenment blows away the
fog so that he completely perceives the world around him, turning
idealism on its head while representing far more than just a
material system of relations. It doesn't matter if the Wachowski
Brothers believe in any religion or all of them. It is significant
that they had to appropriate religious symbols in place of a bare
materialism to describe a desperately longed for liberation. It is
this appropriation that may signal the coming shape of religion in
the West.
The Baudrillard of
Simulacra and Simulation might reject the first and third film's
optimism although his standpoint is mirrored in the second film. But
overall the films' response to and flight from Baudrillard's
nihilism is personal enlightenment, an enlightenment consisting of
each individual realizing their condition and the nature of the
matrix within which they are caught. Baudrillard implicitly values
this realization however much he silences the language of individual
enlightenment. His exposé of the mechanisms of societal control
demands a telos that takes the form of an enlightened subjectivity
attained by his readers at some time. The film's unabashed optimism
is that individuals can finally understand the system in which they
are caught well enough to manipulate it according to their own
wills, working independently of the will of the system, becoming
programmers, becoming gods that can shape their environment to their
own wills. It remains to be seen if disbelief in this optimism is
nihilism or realism, or if nihilism is realism.
The Matrix Trilogy
locates the future of science fiction and the possible future of
western thought in its abandonment of purely materialist conceptions
of social relations and a re-emphasis upon psychic, even
"spiritual," realities. Previous metanarratives focused
attention beyond the inner self; Medieval and Renaissance theology
looked through the material universe to a God and creator, while the
scientism arising in the 19th century reduced the individual to a
monad in a material world governed by mechanistic, unchangeable
physical laws. Scientism is so transparently a substitute for
theology, in fact, that a 2002/2003 college catalog entry for a
course entitled "Narratives of Human Evolution: Neanderthals"
conveys the instructor's belief "that scientific evidence for our
evolution suggests a narrative stranger and more wonderful than any
creation myth or work of fiction”.42
Invoking the religious
elements of mystery and wonder, this professor attempts to supplant
religion by science with transparency, setting up scientists as
priest/initiates in a gnosis uncovered through scientific research.
Postmodern theory is a critique of this scientism which remains
forever inadequate; any completely outward looking philosophy is
inadequate to meet the intuitively felt need for personal
enlightenment consistently represented in all three Matrix
films. It is no coincidence that evil in the Trilogy is
represented by a machine. We fear most what we ourselves have
created, what we have constructed. Our creation anxiety directed
toward the machine is but a trope in The Matrix Trilogy for
our fears of our real creation: ourselves through our own
technology. The machine is the world of human interaction, birthing
us, feeding us, using us for its own survival and we are dependent
upon it with seemingly nowhere else to go.
The machine is also a
trope for instrumental reason. What happens when instrumental reason
attains its own consciousness? Is it really necessary to posit a
self conscious supercomputer to assert that the increasing ubiquity
of the products of instrumental reason ultimately mechanizes the
human? What form could revolt take then? The Wachowski Brothers may
as well have invoked Marcuse at this point instead of Baudrillard,
who frighteningly predicted in 1955 that guerilla warfare (read:
terrorism) is the only outlet of revolt against a ubiquitous system:
The body against "the
machine" – not against the mechanism constructed to make life safer
and milder, to attenuate the cruelty of nature, but against the
machine which has taken over the mechanism: the political machine,
the corporate machine, the cultural and educational machine which
has welded blessing and curse into one rational whole. The whole has
become too big, its cohesion too strong, its function too efficient
– does the power of the negative concentrate in still partly
unconquered, primitive, elemental forces? The body against the
machine: men, women, and children fighting, with the most primitive
tools, the most brutal and destructive machine of all times and
keeping it in check – does guerrilla warfare define the revolution
of our time?43
The Matrix Reloaded confronts the reader with the inevitability only hinted at by Cypher's
character in the first film. The only way to save human beings
caught within the Matrix and free them from machine control is for
human beings to gut the consciousness of the machine and take
control. But the choice, then, is between independent instrumental
reason in the form of a machine, and instrumental reason in control
of a small group of human beings. In the first film, Cypher escaped
machine control to be subject to Morpheus' orders; when he came to
see his situation in that light, he chose a comfortable position in
the Matrix to the "freedom" of being subject to human control.
Baudrillard’s thesis
seems at first to be an advancement. While still providing its own
metanarrative, it so thoroughly exposes outward looking
metanarratives as constructs that the individual is turned in upon
his or her own consciousness as the only grounds of judgment and
value. But since this theory is itself still rooted in materialist
philosophical predecessors such as Marxism (note Simulacra and
Simulation’s invocation of the “real world of production” and
the “potentially infinite universe of production”,44)
the postmodern individual is left desperately seeking to transcend a
self which has now become its prison, allowing narratives of
religious awakening to an outward, transcendent, immaterial
"reality" to have an almost irresistible appeal. If this progression
from postmodern paradigms to ecstatic religious experience seems
unlikely, consider this excerpt from a Methodist seminary's
2003-2005 course catalog:
Jacques Derrida – long
reviled as the progenitor of and poster boy for a radical, atheist,
nihilistic relativism unleashed upon the world under the flag of
something called 'deconstruction' – has more recently become the new
poster boy for the convergence of themes in postmodernism and
religion.45
Consider also that Derrida was the
keynote speaker at the conference "Irreconcilable Differences?
Jacques Derrida and the Question of Religion," hosted by the
University of Santa Barbara in October of
2003, and was plenary speaker at the 2002 joint conference of the
American Academy of Religion and Society of Biblical Literature in
Toronto.46
Religion tells us there is somewhere else to go: the transcendent.
New religious metanarratives will be personal and non-dogmatic,
experiential rather than doctrinal. There is a long tradition in
many religious traditions that even distrusts language about God. To
some Hindus, God is s/he "before whom all words recoil." Christian
Eastern Orthodoxy's apophatic theology defines God as "not this";
once everything, even language, has been erased as "not God," what
is left is God. The unintended future of Baudrillard’s thesis is
flight toward personal spiritual awareness, science fiction serving
as a trope for religious enlightenment in The Matrix Trilogy.
The post-postmodern period has seen the destruction of appearances
and meaning turned upside down.
The translation of the
film's theoretical violence to the present world is problematic,
however. Unlike the world of the Matrix, our "real" world does not
have a readily apparent escape hatch. We are inescapably dependent
upon the system that feeds us, dependent upon grocery stores for
food, a large, powerful health care industry, phone companies for
communication, government agencies for security, and have no
substitutes should these fail. Our hope is that the Wachowski
Brothers' optimism is justified, that personal enlightenment gives
us some distance from our matrices. Unfortunately, it is only from a
position of personal enlightenment that we can know. We can only
know how much power we have outside the matrix once we are at least
psychically outside the matrix; we can't even know if there is an
"outside" the matrix until after we have pressed against or passed
through its boundaries. Ironically, the film's use of materialist
postmodern theory leads it to affirm that religious subjectivity is
a viable response to nihilistic ideological constructs that
presuppose materialism. Baudrillard's theory doesn't account for a
future in which something like his own construct would become an
ideological agent wielding ubiquitous control,47
nor that religious enlightenment could represent human emancipation.
The Matrix Trilogy reveals that western technological
republics are still longing for a Christ to show the way to an
escape hatch leading us out of ourselves, and that our postmodern
condition has made us ripe to seek the fulfillment of this longing.
Baudrillard, for his part, is having none of it. He is attempting to
reach his own escape velocity from the West through theory as
challenge.
James Rovira
is a Ph.D. candidate in English at
Drew University in Madison, New
Jersey and a Lecturer in English at Rollins
College, Winter Park, Florida.
Endnotes
1
This paper has enjoyed a long, circuitous history, originating
in a very short 1999 essay on the first film entitled
“Baudrillard and Hollywood: Subverting the Mechanisms of Control
and The Matrix” (see Baudrillard on the Web,
http://www.uta.edu/english/apt/collab/texts/hollywood.html)
inspired by a question by Matt Kozusko on a J.D. Salinger
listserv not long after the release of the first film. This
short paper was expanded to about 20 pages by May of 2000 and
published on my personal site (now defunct), and was then
rewritten with each new installment of The Matrix Trilogy.
A short review of the second film was published by Riverwest
Currents (http://www.riverwestcurrents.org/2003/June/000695.html)
in June of 2003, some of which was incorporated into the final
version of this essay. A shortened version of the May 2000
paper was presented at a Fordham
University conference: "Metaphysics of the Image: The Alternate,
The Transcendent, and The Virtual in Literature" on October 20th, 2001.
This paper is the third incarnation of the essay developed after
the release of the final film. Thanks to those who have helped
with invaluable editorial assistance, including Professor
Cassandra Laity, Dan Knauss, Sheridan Lorraine, and the editors
of International Journal of Baudrillard Studies.
2
Jean Baudrillard. Simulacra and Simulation. Translated by
Sheila Faria Glaser. Ann Arbor, The
University of Michigan Press, 1994.
3
The Matrix. Directed by The Wachowski Brothers.
Performances by Keanu Reeves, Lawrence Fishburne,
Carrie-Ann Moss, Hugo Weaving, and Joe Pantoliano. DVD. Warner
Brothers, 1999. Scene titles and scene and chapter numbers which
follow are from the DVD index.
5
Peter Nichols. "HOME VIDEO: More to Satisfy 'Matrix' Mania".
The New York Times, Late Edition:
Final, Section E, Column 3: November 9, 2001:26.
6
Jean Baudrillard. Simulacra and Simulation. Translated by
Sheila Faria Glaser. Ann Arbor, The
University of Michigan Press, 1994:160.
7
What the Wachowski brother’s may take to be Baudrillard’s
nihilism may well be his effort to repay the indifference of the
world, and the nihilism of simulacra, with an even greater
indifference. In Simulacra and Simulation Baudrillard
writes:
If being a nihilist is carrying, to the unbearable limit of hegemonic
systems, this radical trait of derision and of violence, this
challenge that the system is summoned to answer through its own
death, then I am a terrorist and a nihilist in theory as the
others are in weapons. Theoretical violence, not truth, is the
only resource we have left us. But such a sentiment is
utopian. Because it would be beautiful to be a nihilist, if
there still were a radicality, and it would be nice to be a
terrorist, if death, including that of the terrorist, still had
meaning. ...to this active nihilism of radicality, the system
opposes its own, the nihilism of neutralization. The system
itself is also nihilistic, in the sense that it has the power to
pour everything, including what denies it, into indifference (c
1981, 1994:163).
The Wachowski’s may
well be blaming the messenger in seeing Baudrillard as a
nihilist. For Baudrillard it is the universe of simulation
(including movies such as the Matrix), that takes us into
nihilism:
...The universe, and all of us, have entered live into simulation, into
the malefic, not even malefic, indifferent, sphere of
deterrence: in a bizarre fashion, nihilism has been entirely
realized no longer through destruction, but through simulation
and deterrence. ...We are in a new, and without a doubt
insoluble, position in relation to all prior forms of nihilism.
Romanticism... surrealism... today it is the precession of the
neutral, of forms of the neutral and of indifference. ...all
that remains, is the fascination for desert like and indifferent
forms, for the very operation of the system that annihilates us
(Ibid.:159-160). (Ed.)
8
The Matrix. Directed by The Wachowski Brothers.
Performances by Keanu Reeves, Lawrence Fishburne,
Carrie-Ann Moss, Hugo Weaving, and Joe Pantoliano. DVD. Warner
Brothers, 1999:1.7.
11
Jean Baudrillard. Simulacra and Simulation. Translated by
Sheila Faria Glaser. Ann Arbor, The
University of Michigan Press, 1994:1.
14
See Jean Baudrillard. “Simulacra and Science Fiction” in
Simulacra and Simulation. Translated by Sheila Faria Glaser.
Ann Arbor, The University of Michigan Press, 1994:121-127.
15
Brett Staples. "Editorial Observer: A French Philosopher Talks
Back to
Hollywood and 'The Matrix.'" The New York Times Late Edition: Final, Section
A, Column 1, May 24th, 2002:24.
18
Jean Baudrillard. Simulacra and Simulation. Translated by
Sheila Faria Glaser. Ann Arbor, The
University of Michigan Press, 1994:121.
20
Ibid. (Emphasis in Original).
22 See Jean Baudrillard. The Transparency of Evil . New York: Verso, 1993; and Mike Gane. Jean Baudrillard: In Radical Uncertainty. London: Pluto Press, 2000:13ff.
23
The Matrix. Directed by The Wachowski Brothers.
Performances by Keanu Reeves, Lawrence
Fishburne, Carrie-Ann Moss, Hugo Weaving, and Joe Pantoliano.
DVD. Warner Brothers, 1999:1.12.
26
Jean Baudrillard. Simulacra and Simulation. Translated by
Sheila Faria Glaser. Ann Arbor, The
University of Michigan Press, 1994:160.
37
The Matrix.
Directed by The Wachowski Brothers. Performances by Keanu
Reeves, Lawrence Fishburne,
Carrie-Ann Moss, Hugo Weaving, and Joe Pantoliano. DVD. Warner
Brothers, 1999:1.15.
40
Rage Against the Machine. "Wake Up." By Zack de la Rocha and
Rage Against the Machine. Rage Against the Machine. Epic
Records, 1992.
41
The Matrix.
Directed by The Wachowski Brothers. Performances by Keanu
Reeves, Lawrence
Fishburne,
Carrie-Ann Moss, Hugo Weaving, and Joe Pantoliano. DVD. Warner
Brothers, 1999:1.8.
43
Herbert Marcuse. Eros and Civilization. Boston: Beacon
Press, 1974:7.
44
Jean Baudrillard. Simulacra and Simulation. Translated by
Sheila Faria Glaser. Ann Arbor, The
University of Michigan Press, 1994:122.
45
Drew University. "THRST 724/Theology & Derrida: (Re)Drawing
Lines in the Sands of Ambiguity. 2003-2005 Course Catalogue:
The Theological School.
47
Indeed, it would go against his notion of theory as
challenge to do so (Ed.)