ISSN: 1705-6411
Volume 2, Number 1
(January 2005)
“OBJECTS IN
MIRROR ARE CLOSER THAN THEY APPEAR”: The Virtual Reality of
Jurassic Park and Jean Baudrillard1
Dr. Alan
Cholodenko
(Honorary Associate, Department of Art History and Theory,
University of Sydney, Australia)
Cinema is fascinated by itself as a
lost object just as it (and we) are fascinated by the real as a
referential in perdition.2
The revolution of our time is the
uncertainty revolution.3
Let me render an
account – the account of the account – of what in the necessary accounting of can never
be accounted for, can never add up, can never, in a word, compute,
is always irreconcilable: Seduction, Illusion, the Principle of Evil
of Baudrillard; the animatic; and Chaos, as in Jurassic Park
Chaotician Ian Malcolm’s/Jeff Goldblum’s/Seth Brundlefly-in-the-Amber’s
pivotal words, “Life will not be contained. Life breaks free,
crosses all barriers, expands to new territories, dangerously,
perhaps even painfully, but life finds a way”. For me, that final
line also scans as “life we’ll find away”, “aweigh”, “anchors –
anchorage – aweigh”!, departed from the harbour, departed
from the shelter! Life is always already posted: envoi, or
rather, renvoi.
Such would be for me
the uncontainable, uncontrollable, uncanny, fatal hyperlogic
integral to all systems – including the genetic and computer codes
of DNA and digitality – as predicted by Chaos Theory and operating
obedient to Baudrillard’s Principle of Evil, and given singularly
compelling demonstration in Jurassic Park. From the opening
sequence’s display of the insufficiency of apparently sophisticated
human systems to control the barely glimpsed deadly nonhuman
creature in the case – what will turn out to be the first
“appearance/disappearance” of the quick seizer – the Velociraptor;
to the parodic “dinosaur and egg” aporia – which came first?;4
to the bugging and overriding of the computer system controlling,
and therefore all electronic systems operating in, the park,
unleashing the deadly T-Rex on the children and adults, devouring
the lawyer Gennaro alive and fracturing Malcolm’s leg; to the “end:
with the returned T-Rex triumphant over the returned for the second
time but only for the first time seen Velociraptors and their
“decentering” of the fossil display that is the centrepiece of the
Visitors Centre, ironizing thereby the slogan of that display –
“When Dinosaurs Ruled the Earth”; to the crepuscular flight of the
humans toward a horizon which perhaps they are already on the other
side of, with all the apparently unpredictable, haphazard,
anomalous, accidental, coincidental, chance turns of events
happening at the largest and most minute levels en route that prove
fatal to the human mastery of the park added to the account,
Universal Chaos might be thought to always already rule Jurassic
Park and Jurassic Park.
Such a “rule” is
already announced in the “beginning” of the film, what might even be
thought of as the film before the film, in the virtually apparent
Julia Set astrally encrypted in the upper left quadrant of the image
of the Universal Studios logo with the name of the corporation
itself moving as a satellite around the Earth – the Universal in
orbit.
And superior even to
Chaos Theory’s unpredictability of predictability and predictability
of unpredictability is the fatal necessity of Baudrillard’s
Principle of Evil. Jurassic Park is a ferocious example of
that Principle, exemplifying, as Baudrillard quotes Hegel, that we
are amid “the life, moving of itself, of that which is dead”,5
which would be “a vital principle of unbinding (déliaison)”,6
the virulent vitality of the virus of the virtual. It is for
Baudrillard “a principle of instability and vertigo, a principle of
complexity and foreignness, a principle of seduction, a principle of
incompatibility, antagonism and irreducibility”.7
Its hyperlogic: what is “realized” – be it representation,
simulation, the system and its oppositions – will turn out to have
been seduced by that which has “realized” it – Seduction, Illusion,
Evil – as that which has “realized” it will “itself” have been
seduced. The fatal must be fatal to itself, or it is not fatal.
And let me also say
that all I will say about Jurassic Park – perhaps no more
than what I have already just now said – is for me encapsulated and
fractualized in the uncanny, dreadful, vertiginous, delirious,
turbulent, fascinating, aporetic “image” but one shot long whose all
too familiar caution forms the title of this paper: “OBJECTS IN
MIRROR ARE CLOSER THAN THEY APPEAR”, the “image” in and of the side
show side view mirror of the Jeep of the T-Rex – its jaws wide open
and forming an all-absorbing void/black hole as they double the
frame of the mirror and of the film – accelerating at an incredible
pace coming closer and closer to the Jeep’s occupants, a “vanishing
point of view” shot of the driver-hunter Muldoon hunted/haunted by
the terrifying, implacable, uncanny revenant: the return/reanimation
with a vengeance of the living dead cryptically incorporated in the
anamorphic, parallactic, necrospectival, virtual mirror-image-object
of film. What would be the revenge of the crystal of film
instantiated in the most intense, eruptive, explosive and implosive
animation in the film, the most “realistic” animation, the
computer-generated animation: the shock, the bite, the grab that
arrest us in its virtual death sentence, as in the Dead Point, Blind
Spot, Strange Attractor of that virtual mirror.8
In my Introduction to
and essay in The Illusion of Life: Essays on Animation, “Who
Framed Roger Rabbit, or The Framing of Animation”, as in the
paper I presented at the 1991 Society for Animation Studies
Conference, “Speculations on the Animatic Automaton”, I develop the
concept of the animatic (and its) apparatus – an uncanny,
disseminative, seductive, turbulent apparatus of lifedeath which
indistinguishes not only cartoon animation and live action film,
animation theory and film theory but film and “the rest of the
world”, thereby giving “film” and the “world” no rest, as it
likewise gives all other binary oppositions no final reconciliation.9
In this essay I propose
to focus on Jurassic Park, addressing the relation of
computer animation and live action film, including consideration of
computer animation and special effects. Among the many points to be
raised, I will suggest that Jurassic Park is a hyperrealist
film that “takes a place” in the tradition as old as the animated
film itself – that of the hybrid cartoon animation/live action film
(the “lightning sketch”) – uncannily returning to one of its first
examples – Winsor McCay’s Gertie – to push it and that
tradition beyond their limit, ecstacizing and indistinguishing
cartoon animation and live action, animation and film – fatal even
to itself as to that tradition – even as it pushes beyond the
horizon of the human to the “history” of the world before the advent
of the human – a “Close Encounter” with the pre-historic, primeval
world of the dinosaur – embodying in that return not only the
contemporary systematic reversal and annihilation of history (even
and especially in the utopian efforts to rehabilitate, cleanse,
purify, preserve and rejuvenate it as authentic, what might be
called “Hammond’s ‘Last Crusade’”) but also the fatal destiny of the
world: virtual reality.10
Jurassic Park
pushes the modern, the historical, the constitutive human subject,
meaning, truth, reality, etc., beyond their horizon, beyond their
vanishing point, beyond Elias Canetti’s Dead Point,11
beyond André Bazin’s point of integral realism, into the virtual
reality of the postmodern, the hyperreal, the posthistorical, the
evacuation of the constitutive subject, the catastrophic explosion
and implosion of the polarities heretofore sustaining meaning in and
through the mass media – the medium of film, but especially
television and the computer as media: the realm of special effect
where all is ex-orbitant, in orbit, satellized, on and in the
short-circuit of the (dé)tour. In that very hypertelic, ecstatic,
maximalizing process, the hypercinematic telematic tourism of the
theme parks Jurassic Park and Jurassic Park marks the
spiralling, ironical and paradoxical “turn” of the posthistorical
into the prehistorical, marking the uncanny post-mortem return, the
raising up, reanimating and ostensible rehabilitating of the dead –
the extinct nonhuman (the dinosaur) – to thereby render dead,
extinct, the living – the human – as well as the sciences and
technologies of the human, including the science of palaeontology
(as the Tasaday did to the science of anthropology).12
Jurassic Park’s live action characters interact with a live
action world, or rather livedead action world, of simulation
dinosaurs that the “reanimators” in the film and the “reanimators”
of the film have (re)engineered in part through the most
sophisticated techniques of computer generated simulation and
processes of (Jurassic Park) or analogous to (Jurassic Park)
biogenetic molecular DNA techniques, grafting in the former the DNA
of the “dead” dinosaur with that of frog DNA and in the latter
“grafting” the live action human with the animated nonhuman,
producing in both cases an indistinguishability of one species from
another, in the latter case an indistinguishability at the level of
the reality of the illusion of life. As ILM Visual Effects
Supervisor Denis Muren declares, “...these dinosaurs are absolutely
unlike anything you’ve ever seen before...”.13
Unlike Gertie, whose hybrid character is perceptible in the
difference between live action human and classically drawn and stop
motion animated nonhuman dinosaur, Jurassic Park confuses,
trans-figures, ecstacizes and ex-terminates the hybrid form.
By means of computer
animation techniques operating not at the old “mechanical” level of
the exotechnical but at the level of the esotechnical, Jurassic
Park ecstacizes the process which it declares to be at work in
“cinema” “itself”, pushing the special effect to its limit, its
fulfillment and annihilation.14
Jurassic Park, the “film” that shows that film is everywhere
except in film, puts the special effect everywhere except in
the special effect. “Pushing the envelope”15
of the state of the “art” of animation – past the thrills of Who
Framed Roger Rabbit and the morphing astonishments of
Terminator 2 – Jurassic Park is the vertiginous, delirious
ecstacy of special effect “as such”, as it is “specifically” for the
genre of which it is likewise the latest example and of which
Gertie would be the first: the dinosaur film, Gertie
acknowledged as such in the sighting first of the brachiasaur
(tellingly, a brachiasaur indifferent to the humans, unlike the
playful Gertie).16
ILM Visual Effects Co-Supervisor Mark Dippe states:
Dinosaur films have always been the
classic effects films. A lot of effects techniques have been
developed through the years in dinosaur movies – stop motion,
Claymation, men in rubber suits, cable-driven puppets, radio control
puppets, go-motion... and now, full-motion computer animation. With
Jurassic Park, we’ve created something that is in a direct
line of the evolution of creature work.17
The history of special
effects, of which the dinosaur genre has been a privileged testing
ground, is the history of animation as the mechanism for the
incorporation of the special effect in the cinema. Jurassic Park
turns the cinema inside out, making it more special effect than
special effect, more animation than animation, as it simultaneously
makes animation more cinema than cinema, more live action than live
action, in the process rendering traditional animation extinct. So
too it turns inside out – short-circuits, telescopes, makes
reversible and uncertain – the pro-filmic and filmic, the diegesis
and the film, (the) film and reality – each contaminating and
incorporating the other (as the presence of the book The Making
of Jurassic Park by Don Shay and Jody Duncan on a shelf of
merchandise “in the film” amply declares: the introversion of the
exterior and the extroversion of the interior), all such implosions
begging the question: which is which?18
Like the Velociraptor,
which rips the insides of its victims out, devouring them while they
are still alive, and like the T-Rex, which rules the park and
returns to Rule the World, Jurassic Park is a deinos19
– an uncanny fearful, terrifying – saurus (lizard), a
deinos-saur, an evil demon, a terminator – a T-Rexterminator – which
exterminates the term and determination, replacing them with
indetermination and the impossibility of measure, impossibility of
the rule. Uncannily,
Jurassic Park terminates
film and reality, making both “special effects” – viral, vital
virtualities – like “itself”. Such a catastrophe would ostensibly
mark a mutation from the aesthetics of attraction of cinema’s
“beginnings” to the anaesthetics of distraction of cinema’s
hyperreal “end” in its redoubled retroversion to its (and the
world’s) “beginning” – Hammond’s “future attractions” from the lost
world of Gertie (and the impossibly remote past).20
Such a process raises
up, revives, reanimates cartoon animation and live action film,
animation and film, film and reality, nonhuman and human as lost
referentials, the dead reanimated as the living dead that will never
have to die again because death is itself surpassed – in a word
death is dead. What is thus “raised up” – living simulations – would
be immortal, not the immortality that comes from the inescapably
physically defeating but spiritually victorious heroic challenge to
death but the automatic immortality that is micro-genetically
engineered, not a fatally uncanny immortality of the human but a
banally uncanny immortality of the nonhuman – that of the clonal
body, which resembles nothing so much as the originary protozoa that
Freud postulated as the uncanny end to which the Death Drive would
return the human – clonal bodies that reappear to disappear but can
never reappear nor disappear as such only once and thus for forever.21
No, condemned to eternal asexual celibate reproduction and
reiteration of the identical – the hell of the same – this would be
the endlessness of the end: the transfinite. The dinosaur that will
die no more, that will not die because it already has. I take it
that Muren’s declaration gestures toward such a hypertelic
metastatic modelling: cold clonal immortality.
Of this catastrophe,
one could say after Baudrillard, “The Year 2000 Will Not Take
Place”,22
because it already has and does so repeatedly, interminably. In
computer animation terms we could call such living dead clonal
creatures, such zombies, vactors23:
virtual (reality) actors, actors of the vacuum of the void, or
fractors – fractal actors. As we could call what is regenerated
“cinema” or the animatic telecinematic: digital film. We watch this
epidemic animatic telecinematic exterminate the sciences applied in
Jurassic Park and Jurassic Park as well as the sciences of
film theory and animation theory insofar as they all futilely seek
to rehabilitate themselves by reversing and undoing their own
extinction by seeking to describe, interpret, account for, reconcile
and thereby control, contain, encrypt and/or render extinct once
again what they themselves have systematically unleashed, decrypted,
from within themselves.24
In this process one has
passed from the double that guaranteed one’s immortality to the
double that guaranteed one’s mortality – the doubles of the
cinematic image, doubles now lost – to the clonal “double” that
cannot be lost so that one can die or in dying transcend to life
eternal but rather that “lives on”,25
guaranteeing at once “one’s” immortal mortality and mortal
immortality – the lost “double” of a “cinema” lost. A “double”
everywhere except in the double for a “cinema” everywhere save in
cinema. The symbolic experience of the horror film – the wish at
once to die and to not die but outlive our deaths as immortals – is
in Jurassic Park ecstacized in its contemporary catastrophic
mutated viral form/genre – terror – a predator (pre-dator) to which
the viewer is held hostage (and vice versa, for which is which?).
This would be the terrorism of a project – André Bazin’s – that
seeks to make cinema coincident with the real, the achievement of
which could only ever be simulacral, virtual, hyperreal, the
simultaneous fulfillment, death and reanimation of cinema as
“cinema” – the ironizing of Bazin’s notion of film’s goal of
integral realism, the myth of total cinema.26
The necromancer Spielberg may declare, “I’m going for total
realism as opposed to anything that hypes the wonder”;27
but any attempt at total realism cannot escape the hype of the
hyperreal.
Baudrillard writes:
“Our Apocalypse is not real, it is virtual. And it is not in
the future, it is taking place here and now”.28
“After the Orgy”, once freed of its substance and resurrected,
regenerated, be it by film and/or computer, the animatic is all the
more virulent and vital for having been freed of its essence and
liberated into its contemporary simulacral hyperreal form: the
virtual form of the viral, the fractal, the clone.29
The Special Effect. Not only does Jurassic Park play out for
the “cinema” in all its registers all the rituals and modes of
transparency that Baudrillard has articulated: the terrorist and the
hostage, the obese, the obscene (what would be the too great
proximity – closeness – of the world), the artificial paradise,
Telematic Man, hi-fi, etc.30
It represents and “is” “itself” a metastatic viral epidemic of
cinema at once hyperproliferating and satellized around itself, more
and more only deliriously resembling, absorbed and disappearing in
itself – more Andromeda Strain than Andromeda Strain,
more Westworld than Westworld, more Jaws than
Jaws, more Close Encounters of the Third Kind than
Close Encounters of the Third Kind (as well as more King Kong
than King Kong, more Citizen Kane than Citizen Kane,31
more The Birds than The Birds,32
more Dr Strangelove than Dr Strangelove,33
more Dr Doolittle than Dr Doolittle,34
more Family Plot than Family Plot, more Apocalypse
Now than Apocalypse Now, more The China
Syndrome than The China Syndrome,35
more Blade Runner than Blade Runner, more more!, etc.,
which is simultaneously more less) – as it simultaneously more and
more infects and in-distinguishes “itself” from “reality”, “reality”
“itself” already and increasingly “cinematized” – more artificial
paradise than artificial paradise, more Disneyland, Disneyworld than
Disneyland, Disneyworld, more Biosphere 2 than Biosphere 2, more
Universal Studios Park than Universal Studios Park, etc.36
Jurassic Park, the “film” that shows that film is
everywhere save in film – and everything else is everywhere except
in “itself” and is therefore incorporated in film – is a viral
epidemic where relations of contagion, confusion, contamination,
proliferation, dispersal, extenuation, total substitutability,
stasis and digitality operate (yet surprisingly there are no digital
watches to be seen in Jurassic Park!).37
Jurassic Park is an example of at once exponential
instability and exponential stability, at once acceleration and
inertia.38
Jurassic Park puts the special effect everywhere save in the
special effect, itself transparent, nowhere to be seen (except
perhaps in the bad special effect: the “human”, whose woodenness
recalls the last resource of the eighteenth century magician who,
fabricating a perfect automaton, had himself to perform mechanically
to preserve the game of illusion39).
In such artificial
paradises as Jurassic Park, the always already dead are
regenerated in the metastatic form, “torn from the dead in order to
be cryogenized in perpetuity”,40
by means of cloning to exist eternally in a state of suspended
animation: Disney’s cryogenic orbitalization in an artificial
paradise awaiting the Second Coming.41
The state of Special Effect. Akin to Seth Brundleflymachine,
Jurassic Park, a “virtual machine”, is an ecstatic example of
recombinant cinema, the film itself a form and event demonstrating
and performing what the film narrativizes: artificially generative
film techniques analogous to those of recombinant DNA in combination
with the technology of the computer – the cutting and splicing and
grafting and sequencing of cine-gene fragments with each other and
with computer-gene fragments – in both cases introducing the viral
into cinema as into the artificial paradise of Hammond’s more Disney
than Disney Jurassic Park, not only in the form of the dinosaur but
in that of Virtual Telematic Telecomputer Man – the obese Dennis
Nedry – the computer virus who holds the park and its human
inhabitants hostage as he is in turn held hostage to it and its
nonhuman inhabitants.42
Jurassic Park
as virtual, viral, vital, obese, obscene, livedead “body”. Like
Charles Foster Kane’s fractal imaging to infinity in the doubling
mirrors of Xanadu – from in vivo to in vitro – in Citizen Kane,
one is dealing in Jurassic Park with an apocalypse of the
virtual, with Coppola’s/Coppelius’s archaeopterics of the uncanny,43
with cinema as cryogenic cryptic incorporator and incorporation.
Clonal Galli-mimesis without end.
A Close Encounter of
the Fourth Kind, that is, with the contemporary viral form of
simulacra, Jurassic Park would be a “cinema” whose organic
metabolism would make of it today a vast historiosynthetic machine
of special effects lacking but one thing: the particular
hallucination that makes cinema cinema.44
This would be, like “reality”, “cinema” both more cinema than cinema
and less cinema than cinema at the same time: simultaneous
acceleration, inertia and absorption in “its” “own” void. This would
be, as my Baudrillard epigraph declares, a “cinema...fascinated
by itself as a lost object just as it (and we) are fascinated by the
real as a referential in perdition”. This would be the
fascination with “cinema” and “reality” as special effects. The
Evil Demon of Images concludes:
Today, there is an inverse negative
relation between the cinema and reality: it results from the loss of
specificity which both have suffered. Cold collage, cool
promiscuity, asexual engagement of two cold media [film and reality
now both media!] which evolve in asymptotic line towards one
another: cinema attempting to abolish itself in the absolute of
reality, the real already long absorbed in cinematographic (or
televised) hyperreality.45
Coiling at once around
themselves and around each other in their asexual engagement, these
two cold spiralling media of cinema and reality for me cannot but
mime the double helix of DNA as cloned by Hammond, who would be the
whiter than white ADN (Adonai) of Jurassic Park while at the same
time dedicated to the AND of indefinite seriality.46
Indeterminate and
generating viral indeterminacy in epidemic proportions, hypercinema
– the livedead “cinema” – resembles for me nothing so much as the
organic metabolism of the Thing from John Carpenter’s The Thing
From Another World or the inorganic metabolism of the T-1000 of
Terminator 2, hypersaturated, indifferent, formless forms
which can simulate, absorb and short-circuit all forms, “themselves”
never given nor givable as such, instead “remaining” virtual. These
dreaded voracious metamorphs are sublime protean plasmatic forms in
their metastatic expression, protean plasmaticness that which Sergei
Eisenstein declares to be the essence of Disney animation, an
essence to which Eisenstein’s own work aspires, an “essence” whose
“ultimate” form would be DNA itself, its double helix like two
strips/strands of film winding about each other.47
But in their metastatic form, they enwrap Disney’s enchanting,
seducing metamorphosing forms in a disenchanting, disenchanted,
simulacral shroud, the “winding sheet” of “cinema”.48
Such films offer us the
necrotic fascination for a “cinema” whose special effect is that it
lives beyond its own vanishing point, beyond its own finality, which
in so doing means that in ending, it can never end: the
impossibility at once of arrival at or departure from the crypt of
Jurassic Park: stazione ex-terminale. No resolution of
life nor death, rather the viral processes of the eclectic, of
retro-“aesthetics”, the necrospective, where the films of the past
are “raised”, revived, reanimated, as lost referentials in the
reiterative, wildly hyperbolic replay of “endless variations on all
earlier forms”.49
In the face of this irreconcilability, any palaeontology,
archaeology (including Indiana Jones’(!)) or genealogy of cinema
must confront the evil genie of cinema, the evil demon of cinema,
setting us forever on the tour, the track, of the cinema looped as
the Moebius Strip: in the wake of its turbulence, its eddy, its
spiralling whirlpool.50
No Raider could ever redeem cinema’s Lost Archive.51
Computer animation and
special effects set one upon the case of the CASE (Computer
Animation and Special Effects), set one in the
virtuality of the chez, the case, casa, casino,
cassette, casket of the case, which is an uncanny haunted place –
the house of the living dead, the revenant – the ghost, the zombie,
and now the clone.52
It is to be where the movement of media “in themselves” and “as they
move together” in formation, in packs like Velociraptors (VRs, VCRs,
Video Cassette Recorders!) – hyper-telic film, tele-vision, the
computer – uncannily bring farness (the tele-, marked in the
abbreviation “tellie”53),
strangeness, the unfamiliar, the wild, the exotic, closer and
closer, making them more and more familiar while at the same time
drawing the close, the familiar, the home(y), the domestic, further
and further away, making them more and more unfamiliar in
exponential maximalizing modes of simultaneous acceleration and
inertia: from telos to the more telos than telos – the hypertelos,
the hyper-telic – of the tele- – the virtual brought ever closer.54
An evil demon tempts me to describe this state of things as the
“film-iliar”.
In this case Jurassic Park shows us that “...the modern media
have a viral force of their own, and their virulence is contagious”.55
Jurassic Park
turns us around on this tour that would be of the order of the
Principle of the Good, what would be a squeaky clean new Eden, the
Peaceable Kingdom, populated with genuine dinosaurs, in a detour
that returns us to rediscover that which we thought we were
discovering only for the first time: the uncanny return of the dead
as living dead – a devil’s tour56
of hell, perdition, Pandaemonium, a detour of the virtual, of the
simulacral dinosaur, on which tour we move forwards backwards, or is
it backwards forwards? – who could tell? – Moonwalking around
Nedryland (Neverland?), arriving before we left and leaving before
we arrive. In Jurassic Park it is the Strange Attractor, or
rather the Principle of Evil, that rules.
Through this process of
tele-scoping, short-circuiting, exterminating and cryptically
incorporating, Jurassic Park shows that any attempt to track
backwards through history, even and especially to history’s own
pre-history, to rewrite and rehabilitate a good (pre)history
cleansed of evil so that one can enter the millennium reconciled
falls prey to the fact that what is resurrected and rehabilitated is
always already hyperreal, simulated, virtual, as it demonstrates the
inevitable unleashing of that in/excorporated element resident
“within” and integral to any system – any artificial paradise –
which will destroy the system.
Crucially, once
posited, once assumed, the Dead Point and its crossing means that
all that existed before the crossing into the hyperreal, the
postcinematic, is by that crossing forever contaminated by it so
that one could just as well suppose that all before that crossing
accorded with all coming after it.57
In “taking a place” in the tradition as old as the animated film
itself, uncannily returning to one of its first examples – Gertie
– to push it and that tradition beyond their limit, Jurassic
Park turns us seductively, fatally, from the showmen Hammond and
Spielberg and the end of cinema’s finalities to the showman Winsor
McCay and cinema’s beginnings to rediscover at cinema’s
origins its originary diversion, death and reanimation as lifedeath:
the essence of film is always already its nonessence.58
Film’s “end” is always already in its “beginning”! The “event” of
the “death” of cinema always already doubles the “event” of the
“birth” of cinema.
Such would be cinema’s
asymptotic “development” – the form of the spiral, the loop, the
Moebius Strip, of “film” – pushing cinema beyond Canetti’s Dead
Point and Bazin’s point of integral realism to return to cinema’s
“beginning”, in that very turn/tour/detour exterminating the
idealist Euclidean model of the linear with the asymptotic line as
curve that describes a spiralling return to what in leaving one
always already started to return to, which would be the death of the
linear modelling of cinema as it would be of “cinema” as such from
its “very” “beginning”, what might be called, ironizing Bazin, “The
Oncology of the (Filmic) Image”!59
Cinema’s “end” and “beginning” reverse, moving forwards backwards
and backwards forwards at the same time. They spiral, leading to
inevitable indetermination as to which comes before which. The
spiral makes any point at once a beginning and an end. The spiral
makes what follows precede and what precedes follow.
Jurassic Park,
itself dead and resurrected in advance, a film-clone, film virus,
film-fractal, tells us that all cinema is dead and resurrected in
advance. It tells us that science and technology, even and most
crucially their micro-arena in which everything, including
“identity”, is played out today – the genetic and computer codes of
DNA and digitality – have themselves never not aimed at uncertainty,
with “presenting us with a definitively unreal world, beyond all
criteria of truth and reality”.60
The virtual/viral/vital is never not integral to the system,
including that of the codes. The vertiginous hyperlogic of the code:
“it” executes, i.e. performs, “itself” even in executing, i.e.
“undoing”, “itself”, as the “spontaneous” transformation of females
to males in Jurassic Park attests, marking the impossibility of
total command and control over the human genome and its processes.
“It’s a hell of a system”, says Arnold of the computer command
control centre of Jurassic Park – a hell of a system for a hell of a
place.61
If cinema (and film
theory) have sought to escape animation, ostensibly
Jurassic Park returns cinema (and film theory) to animation (and
animation theory) as it returns animation (and animation theory) to
cinema (and film theory) presuming cinema can control animation, as
Hammond regenerates the dinosaur DNA presuming he can control it;
but animation returns with a vengeance to seduce and outbid cinema,
uncannily turning into cinema the better to perfect and annihilate
it: the animatic is internal and integral to stable systems. This is
the fatality of the system.62
Jurassic Park
tells us, as I suggest in the Introduction to The Illusion of
Life, that film was never not simulation. Never not a virtual
body. Never not lifedeath. Never not an uncanny, dynamic, turbulent
form. Film would never not live beyond its own end, as it never not
lives before its own beginning. Film is always “before the
beginning, Mr Thompson” (to quote Bernstein from Citizen Kane) –
“its” “own” beginning – and “after the end” – “its” “own” end –
at the same time. Film is not reconciled, not reconcilable. Film is
animatic.63
In all these senses,
the film, like the dinosaurs it regenerates, is a catastrophic,
apocalyptic, superconductive event, an “event” passing beyond the
horizon of film (as it tells us that film is “itself” always already
beyond the event horizon), passing beyond by means of its asexual
engagement with the computer (another celibate reanimatic machine),
digital film the offspring of their contiguous “coupling”. To pose
the question of whether, like the relation of the mass and the
medium, the computer has seduced film, as the dinosaur has seduced
the human, making it enter a field of metamorphosis despite itself,
or film has seduced the computer, playing the illusion-preserving
game of the magician, would be impossible to calculate, to compute.
Any answer that would “reconcile”, including simply opposing, them
would exclude that which enabled such a “reconciliation”: the
virtual radical excluded Other – Seduction, Illusion, the Principle
of Evil.64
Film and computer – at once isomorphic and radically incompatible –
enter into viral relations with each other, contaminate, confuse and
indetermine each other, as they infect every sphere, generating
uncertainty, itself infectious.65
In the wake of
Jurassic Park, “OBJECTS IN MIRROR ARE CLOSER THAN THEY APPEAR”,
or as it uncannily appears in the epigraph to “Vanishing Point”, the
opening essay of Baudrillard’s book America: “Caution:
Objects in this mirror may be closer than they appear!”. “May be” –
more uncertain yet! The animatic would be the vital virtuality at
once not only at work within but coming between film and computer,
enabling them to “coil” around each other, bind to and mime each
other, hyperconform and hyperproliferate, as it at the same time
forms the milieu for their unlinking, unbanding, their “déliaison”
in a (dis)integrated and (dis)integrating circuit.
So too the animatic as
vital virtuality of déliaison would be not only at work
within but coming between Baudrillard’s work and its
subjects/objects, as it must likewise be not only at work within but
coming between this essay and its subjects/objects, making it
analogously a piece of theory-fiction, a special effect, that comes
to pass between the theory-fictions, the special effects, that are
Jurassic Park and the work of Baudrillard, uncannily turning
the relations among all of them likewise into relations of analogy,
virality and virtuality “closer than they appear”.66
In La Transparence du mal, Baudrillard writes:
Once certain limits have been
passed there is no longer a relationship from cause to effect, there
is only viral relationships from one effect to another, and the
whole system is driven entirely by inertia. The film of this
increase in strength, of this velocity and ferocity of the dead, is
the modern story of the accursed share. It is not a question of
explaining it; it is necessary to be its mirror in real time. It is
necessary to exceed the speed of events, which have themselves for a
long time exceeded the speed of liberation. And it is necessary to
speak of incoherence, anomaly and catastrophe, it is necessary to
speak of the vitality of all these extreme phenomena which play with
extermination and simultaneously with certain mysterious rules.67
Would Jurassic Park
not be that film? (And in being that film would it not be all film?)
And in all that I have said of Jurassic Park, have I never
not been prescribing/describing Baudrillard’s work as all this, and
more? Would it not be that “mirror” of the film “in real time”, an
uncanny, fatal mirror in which “Objects...may be closer than they
appear!”?
But at the same time
does Baudrillard’s work not tell us that (that) film is, as “Jurassic
Park’” “itself” declares, such a mirror and that mirror work of
his already “such” a film? As his epigraph to “Vanishing Point”
might be thought to declare, the ironical logic of the world, the
metamorphic, anamorphic reversibility of everything and anything
under the sign of Seduction, is not only at work in Jurassic Park.
The evil demon (of images) is at work within Baudrillard’s own work,
begging the question of the nature and relation of that work to
cinema, as it must be at work within this essay, likewise begging
the question of the nature and relation of this work to cinema,
including to Jurassic Park, as it does of the nature and
relation of this work to Baudrillard’s work.
Certainly, Baudrillard
has explicitly addressed cinema in his writings from his earliest
texts on (Godard’s Le Mépris in Le Système des objets,
The Student of Prague and Playtime in La Société de
consommation); but with The Evil Demon of Images,
presented in 1984 as the Inaugural Mari Kuttna Lecture on Film, and
its final paragraph quoted earlier, and then with America,
published in 1986, film becomes a favoured figure of
hyperreality.68
Already in the 1982 interview “I Like The Cinema”, in response to
the question, “In everyday life, do you sometimes have the
impression of being in a film?”, Baudrillard declares:
Yes, particularly in America, to a
quite painful degree. If you drive round Los Angeles in a car, or go
out into the desert, you are left with an impression that is totally
cinematographic, hallucinatory. You are in a film: you are steeped
in a substance which is that of the real, of the hyper-real, of the
cinema.69
Four years later these ideas would
be given explicit instanciation in his book America. Taking
America as the exemplification of the hyperreal, Baudrillard
took America to be cinematized, to be a film, as his experience in
traveling within and across it he characterized as a traveling shot.
But, once past The
Evil Demon of Images and America, we can just as well
suppose that Baudrillard has not only never not been writing about
the cinema, about film, but that his own work has never not itself
been cinematized, never not itself been a film. America, for
example, would be a book-film, a book traveling shot. For if, as
Baudrillard claims in The Evil Demon of Images, there is an
increasingly de-finitive indetermining of the relation of film and
world, an increasing commingling of film and world such that one
cannot be disentangled from the other, not only are Baudrillard’s
writings on the world at the same time on film, and vice versa,
necessitating quotation marks around the words “world” and “film”,
but moreover, Baudrillard’s own writings commingle with their
subjects such that it is impossible to know where the author and the
authored, the animator and the animated, the subject and the object,
etc., “begin” and “end”.70
Like the dinosaur and
egg aporia of Jurassic Park, like the mass and the media,
like the mirror in which “Objects...may be closer than they
appear!”, and like the ironical, fatal Object, the Object as Strange
Attractor, and more, itself the mirror – all of which reverse upon
and hyperconform to each other and to “themselves” as they at the
same time form the turn, the pivot, the Dead Point of what they
strangely attract, image and “reflect”, themselves never given nor
givable “as such”, always excluded to enable one pole of an
opposition to be equivalent to another while at the same time in
their inclusion disenabling such an equivalence, begging the
question of whether it is because the poles oppose and are
equivalent to each other that the third would be excluded or whether
it is because the third is excluded that these poles could oppose
and be equivalent to each other – here too, in the relation of film
and world, Baudrillard’s own writings and what he writes of,
including the cinema, and this essay and what it addresses, the
questions are begged: which is which? which came before which? which
is cause and which is effect? And the answer in each case is
tendered: the only answer is that there is no answer. The question
and answer of the viral, vital virtuality of theory-fiction, of
special effect, of Seduction, of Illusion, of the mirror as Strange
Attractor, and more, the mirror as Object, the mirror as Crystal.71
Like all these strange
mirrors, Baudrillard’s uncanny work is at once compliant with and
fatal to the metastatic processes and systems his work provokes,
describes and ironizes – in a word, ecstacizes – as it is itself
ecstacized in the process.72
In “Game with Vestiges” Baudrillard declares, “I don’t have any
doctrines to defend. I have one strategy, that’s all”.73
That one strategy is ecstacizing, hypertelia, the logic of “pushing
a system or a concept or an argument to the extreme points where one
pushes them over, where they tumble over their own logic. Yes, it’s
all a type of artifice using irony and humour”.74
This means that
Baudrillard’s recent texts, The Transparency of Evil and
L’illusion de la fin, are not only themselves viral, vital,
virtual metastatic forms, they would be more. In the essay
“Instabilité and stabilité exponentielles” Baudrillard makes a
crucial distinction: “Destiny is an ecstatic figure of necessity,
Chaos is only a metastatic figure of Chance”.75
For Baudrillard Chaos is but a parody, a simulation, of all
metaphysics of destiny. Baudrillard’s work remains a defence of the
principle of Seduction, a defense of Illusion, a defense of the
ecstatic necessity of destiny, as sovereign principles, against the
Chaos of the increasingly cold, statistical, aleatory world of
simulacra. Ten years ago, this might have been formulated as: the
sole thing that is at stake is Seduction (warm, enchanted
simulation) against simulation (cold, disenchanted Seduction), with
Seduction the superior – while simulation simulates Seduction,
Seduction seduces simulation.
More recently, it might
be articulated as: Illusion (unconditional simulacra) against
simulation (conditional, disillusioned simulacra). For Baudrillard
the catastrophic, hypermediatized, uncertain, post-orgy state of
today is characterized by the fatally flawed, panic-stricken effort
to “realize” the world – be it through art, the humanities, science
and/or technology – in simulacra against the total radical
illusion of the world, its great game of putting into play, its
artifice, its irony, its humour.76
Illusion, as sovereign, renders any such project of “realization” at
once a simulation of utopia and a utopian simulation – lost in
advance. Such as the attempt of Jurassic Park and Jurassic Park
at total realism, that is, total simulation, an attempt whose
“magic” resides only in the technological wizardry it displays, as
it takes the display of such virtuosity to be cinema’s sole
rationale: the demonstration and performance of what cinema can do,
such a rationale itself testifying to the post-cinema state of
“cinema” today.77
Baudrillard may write
in L’illusion de la fin, “Our Apocalypse is not real, it is
virtual. And it is not in the future, it is taking place
here and now”,78
but I believe that he would see the necessary reversibility of his
statement in Symbolic Exchange and Death, “Today reality is
itself hyperrealist”,79
into “hyperreality is today’s reality”, which for me suggests that
hyperreality is not merely virtual but also a reality, a reality of
a particular sort, that would be, if I may reverse his definition in
“The Precession of Simulacra”, without origin or a real,80
that would be a “real unreal”, an actual virtual and virtual actual
at the same time, like, in a word, cinema.81
Like Jurassic Park and
Jurassic Park, the necromancer Baudrillard’s America and
America and his corpus in general are mirrors in which
“Objects...may be closer than they appear!”, at once conjuring a
world into “virtual existence” and out again, with the qualification
that what is brought close in such “realizing” is a doubled virtual
reality: of simulation and of Seduction, of Illusion. Baudrillard
himself “realizes” a world as virtual and at the same time shows it
to be a conditional simulacrum doubled by a superior virtuality,
that of radical Illusion and its play in virtualizing reality as
simulacrum, a reality of Illusion in which Illusion is always at
once included and excluded. Actuality would thus come to be that
virtuality (Illusion) at once included and excluded in any virtual
reality.
In such a scenario any
“reflection”, including Baudrillard’s, including mine, must repeat
in fractal abyssal form the fatal paradox of losing Illusion in any
effort to speak of it, for it is never given as such. Illusion must
be fatal to itself, or it is not. Illusion is not reconciled, nor
reconcilable, not even to “itself”. Any “reflection” faces the
inevitable turn of the mirror, which turns (on) everything, even
itself – the “mirror” that mirrors nothing. If it is only
Baudrillard’s work that makes its object possible, after such
invention it is only the object that makes such a work possible,
even as the object and the work become reversible and their
relationship indeterminate in and through this doubling process. In
such a process, the “work”, to quote Baudrillard from “The Year
2000”, “loses all objective validity, but perhaps gains in
coherence, that is to say in real affinity with the system that
surrounds us”.82
That “real affinity”
would be the virulent vitality of the virtual, that “fly in the
ointment”, that animatic “mirror” in “real” time, not only what is
immanent in its opposite, doubling and (un)doing it, but what
doubles and (un)does “itself” – vertiginously. And if this is (un)done
“with artifice, using irony and humour”, with wit and poetry, then
it would be (un)done with a Seductive surcharge.
Crucially, although
today we speak of hyperreality, of virtual reality, instead of
reality, once past Canetti’s Dead Point, all reality is and has
never not been virtual. In provocatively declaring, “I live in the
virtual”83
– a declaration as impossible of proof as it is irrefutable, which
is likewise true of theory-fiction, special effect, simulation,
Seduction, Illusion, the uncanny, the animatic et. al. – all
of which are in a certain sense “nothing” at all – Baudrillard for
me implicitly suggests that he has never not lived there, that
virtual reality has never not been the case. In accord with this, I
would declare: virtual reality is the only reality I’ve ever
“known”.
“Welcome to Jurassic
Park”. Or rather – to paraphrase another ex-Terminator in the case
of the future anterior – “welcome back”, for it will have always
already been back... in the beginning as in the end.
Alan
Cholodenko: Is an Honorary
Associate, Department of Art History and Theory at The University of
Sydney, in Australia. His most recent paper is: "The Crypt, The
Haunted House, of Cinema" in Cultural Studies Review. Volume 10,
Number 2 (September 2004). He is editor of The Illusion of Life 2:
More Essays on Animation. Sydney: Power Publications, forthcoming in
2005. He is an Editor of IJBS.
Endnotes
1
The Editors of IJBS are grateful to Sage Publications
Ltd. and Alan Cholodenko for permission to reprint this article
which first appeared in: Nicholas Zurbrugg (Editor). Jean
Baudrillard: Art and Artefact. London: Sage Publications,
1997:64-90.
www.sagepub.co.uk
2
Jean Baudrillard. The Evil Demon of Images. Translated by
Paul Patton and Paul Foss. Sydney: Power Institute Publications,
1987: 33.
3
Jean Baudrillard. The Transparency of Evil . Translated
by James Benedict. London: Verso, 1993:43.
4
The book, intriguingly, cultivates no such aporia insofar as the
egg is declared to be synthetic. See Michael Crichton.
Jurassic Park. London: Arrow, 1991.
5
Jean Baudrillard. The Transparency of Evil . Translated
by James Benedict. London: Verso, 1993:108.
6
Jean Baudrillard. La Transparence du mal. Paris: Editions
Galilée, 1990:112. (Tranlsation mine).
7
Jean Baudrillard. The Transparency of Evil . Translated
by James Benedict. London: Verso, 1993:107.
8
After conceptualizing this essay around the figure of this
uncanny mirror, I encountered Tom Shone’s essay, “Raider of His
Lost Art” in The Modern Review, Volume 1, Number 10
(August-September 1993:3), in which Shone proposes that
the sticker at the bottom of this mirror, reading ‘“Objects
may be closer than they appear” (sic)...could be his
[Spielberg’s] motto, that Spielberg has “devoted most of his
career to perfecting a state-of-the-art way of yelling ‘He’s
behind you!’” – his “monster-in-the-rear-view-mirror joke”. I
would suggest that what appears in that mirror and its death
sentence is what Slavoj Zizek, after Lacan’s treatment of
Holbein’s The Ambassadors in terms of the emergence of
and in the anamorphic image of the death’s head as the making
visible of the subject as annihilated, takes up as the phallic
anamorphotic uncanny eruption of the Real. Or what, after Samuel
Weber, I would describe as the parallactic coming-to-pass and
passing-to-come of film. See Slavoj Zizek. Looking Awry.
Cambridge, Mass.: MIT Press, 1991:88-91; and Samuel Weber,
“The Parallax View” in Assemblage 20 (April 1993), where
Weber argues that it is television that installs the parallax
view. Parenthetically, it is surprising that Zizek takes up this
eruption – of the “signifier without signified” – in terms of
the films of Alfred Hitchcock without citing that film that for
me (but not myself alone) more than any other makes of this
figure the greatest conundrum in the history of cinema:
Citizen Kane, and its irresolvable Rosebud. Here,
Bernstein’s Woman In White weds to Baudelaire’s passante
as a figure of such an eruption. On Martin Heidegger, Walter
Benjamin and Baudelaire’s passante in relation to the
mass media, see Weber, “Mass Mediauras, or: Art, Aura and Media
in the Work of Walter Benjamin” in Alan Cholodenko (Editor).
Mass Mediauras: Essays on Form, Technics and Media. Sydney:
Power Publications.
9
See Alan Cholodenko (Editor). The Illusion of Life:
Essays on Animation. Sydney: Power Publications, 1991.
“Speculations on the Animatic Automaton”, subsequently presented
in long form to the graduate students of Sydney College of the
Arts, the Sydney Society for Literature and Aesthetics, the
Power Institute Public Education Program and the Critical
Studies Program at UCLA, is as yet unpublished.
10
On Baudrillard’s notion of the retrospective whitewashing of
history, see, for example, “Operational Whitewash” and
“Necrospective” in The Transparency of Evil and “La
décongélation de l’Es”’, L’illusion de la fin,
Editions Galilée, Paris, 1992.
11
Canetti defines the Dead Point as follows: “A tormenting
thought: as of a certain point, history was no longer real.
Without noticing it, all mankind suddenly left reality;
everything happening since then was supposedly not true; but we
supposedly didn’t notice. Our task would now be to find that
point, and as long as we didn’t have it, we would be forced to
abide in our present destruction”. The Human Province,
translated by Joachim Neugroschel, Andre Deutsch, London,
1985:69.
12
On the Tasaday, see Baudrillard, “The Precession of Simulacra”.
Translated by Paul Foss and Paul Patton, in Jean
Baudrillard. Simulations. New York: Semiotext(e),
1983:13-23.
13
Quoted in Don Shay and Jody Duncan. The Making of Jurassic
Park. London: Boxtree, 1993:139.
14
On Baudrillard’s principle of hypertelia – the pushing of things
to their limits – see Fatal Strategies. Edited by Jim
Fleming and translated by Philip Beitchman and W.G.J.
Niesluchowski. New York: Semiotext(e), 1990.
15
In terms of this notion of “pushing the envelope” see Michael
Crichton. Jurassic Park. London: Arrow, 1991:51.
16
In terms of delirium, see Baudrillard’s English language
epigraph to La Transparence du mal: “Since the world
drives to a delirious state of things, we must drive to a
delirious point of view”. James Benedict, translator of The
Transparency of Evil, for me inexplicably alters this
epigraph to: “Since the world is on a delusional course, we must
adopt a delusional standpoint towards the world”.
17
Quoted in Don Shay and Jody Duncan. The Making of Jurassic
Park. London: Boxtree, 1993:139.
18
On the process of the increasing indetermination of film and
world, see Baudrillard, The Evil Demon of Images.
Translated by Paul Patton and Paul Foss. Sydney: Power Institute
Publications, 1987.
19
On the deinos, see Philippe Lacoue-Labarthe, “Typography”
in Typography. Christopher Fynsk (Editor), Harvard
University Press, Cambridge, Massachusetts, 1989:93, n79, where
he remarks that Socrates is fond of speaking of the artifice of
the “living statue”, the animated statue, and that, as for
Plato, “what unsettles him, in the plastic realm or in ‘fiction’
(whatever form it might take), is, as P. M. Schuhl has
suggested, simultaneously that the inanimate being should
give itself as something alive and that this (falsely or
illusorily) living thing should never be sufficiently alive,
that is, should always let death show through too much (in other
words, ‘brute’ death, the bad death that the sensible world
holds – and not that death that marks the ‘separation of the
soul and the body’ as the beginning of the true ‘life of the
spirit’). The deinon, the Unheimliche (as the ex-patriation
or exile of the soul, as well) is this unassignable, this
‘neither dead nor alive’, that disturbs, or always risks
disturbing, the fundamental ontological opposition (between the
present and the non-present). This is mimesis, the ‘disquieting
strangeness’ of fiction: undecidability ‘itself”’. On this
uncanny figure of the living statue – the automaton – as it
relates to animation and film, see my “Speculations on the
Animatic Automaton”’.
20
In this regard Tom Gunning’s essay “An Aesthetic of
Astonishment: Early Film and The (In)credulous Spectator” in
Art & Text 34, Spring 1989, links the advent of the cinema
to the aesthetic of attraction, which, though narrative will
come to overlay it, never ceases to run its course through the
history of cinema. Of course, for me a film like Jurassic
Park ecstacizes the attraction and, as well, all the more
suggests that Gunning’s strong piece would benefit from the
qualifications that an acknowledgement of his own use of the
terms “canny” and “uncanny” would call for. That is, for me the
advent of the cinema is an uncanny advent, one which
necessitates a complex analysis that would avoid simply
inverting and replacing the classic passive slave, “dupe” model
of the early film spectator with an active master,
“all-knowing”, urban sophisticate model (a reduction Gunning
does not always avoid, though it appears he would wish to), one
that would acknowledge that all that Gunning says of the
character of this advent is already in Freud’s “logics” of the
uncanny; that the attraction, film and a fortiori
animation are of the order of the uncanny (what I characterize
as the animatic); that when Gunning says that the shock –
the simultaneous attraction and repulsion, fascination and dread
– at seeing what was still “come to life” founds the cinema and
persists as an undercurrent in narrative cinema, he is saying
that the uncanny, the animatic, “founds” cinema – the inanimate
become animate, and vice versa; and that any thinking of cinema
cannot delimit itself to the thinking of the subject and its
desires and the cinema as only a mode of production and
appearance but must at the same time consider what American film
theorists have typically ignored, that is, the object and its
games, games superior to the subject – the non-organic,
artificial life of objects of the cinematic, or rather animatic,
apparatus and its modes of seduction, play, dissemination and
disappearance. The non-organic life of objects – for me what we
mean by “magic” – is a ‘life’ coimplicated with the notion of
the Death Drive, for which all uncanny returns are stand-ins,
that is, it is death which returns, and more, as it is a life
coimplicated with not only a system of explosion but
simultaneously one of implosion. And, of course, such a complex
analysis would acknowledge the implications of such a model for
the very analysis under way, acknowledge the limitations set up
thereby to the theorist’s ability to account for what he/she
seeks to render an account of, so that the theorist would not,
like Gunning, on the one hand attempt to forge a sophisticated
“both/and, neither/nor” model for describing the cinema and its
spectator while on the other hand buying into an either/or
binary, assuming the position of master demystifying
showman-theorist who could simply stand outside the logics of
the system being described (in this case the cinematization of
the world), who, like his spectator, could find, upon leaving
the movie theatre, the world outside the cinema untainted by the
world within. For me the radical coimplication of film and world
offered by Baudrillard’s The Evil Demon of Images would
call any assumption of such a simple “leaving”, including
Barthes’, into question (as Barthes’ own appeal in his essay,
“Upon Leaving the Movie Theater”, to a “cinematic condition” of
“crepuscular reverie” outside the cinema arguably disturbs his
maintenance otherwise in that piece of an opposition of inside
versus outside the movie theatre), as it would call for a more
complex thinking of the “suspension of disbelief”, one that
acknowledges that the cinematization of the world would of
necessity incorporate the spectator and theorist, even the
theorist as master demystifier, within it and that the cinematic
apparatus is, despite all the 1970s discourse and project of the
revelation of its mode of production, never givable, producible,
as such. Indeed, that the cinema issues a challenge to the
either/orism of the master/slave, active/passive model, as it
does to all productivist efforts to unveil its/the mode of
production. Such banal efforts of demystification are no match
for the fatal strategies of the cinema and their seduction of
film theory, turning it into a special effect.
21
See ‘L’immortalité’, L’illusion de la fin.
On Freud’s protozoa as the
destiny of the “human”, see “The Hell of the Same” in The
Transparency of Evil and ‘L’immortalité’, L’illusion de
la fin. Paris: Editions Galilée, 1992.
22
Jean Baudrillard. “The Year 2000 Will Not Take Place”, in
FUTUR◊FALL: Excursions into Post-Modernity. E. A. Grosz
et al. (Editors). Sydney: Power Institute Publications,
1986.
23
On vactors, see Peter Britton, “’Vactors’ Grab Starring Roles in
Dawn of Film-Making’s Digital Age” in The Australian,
October 19, 1993:42-43.
24
On such a cryptic incorporation, one might also consult Jacques
Derrida. “Fors”, in Nicolas Abraham and Maria Torok.
The Wolf Man’s Magic Word: A Cryptonymy. Translated by
Nicholas Rand. Minneapolis: University of Minnesota Press, 1986.
25
See Jean Baudrillard. “The Hell of the Same” in The
Transparency of Evil. Translated by James Benedict. London:
Verso, 1993 and “L’immortalit” in L’illusion de la fin.
Paris: Editions Galilée, 1992.
26
Andre Bazin. “The Myth of Total Cinema” in What is Cinema?
Translated by Hugh Gray. Berkeley: University of California
Press, 1967; Jean Baudrillard. The Evil Demon of Images,
Translated by Paul Patton and Paul Foss. Sydney: Power Institute
Publications, 1987:31; and “After the Orgy” in The
Transparency of Evil. Translated by James Benedict. London:
Verso, 1993:4.
27
Quoted in Rufus Sears: “It’s Big!”, Empire.
August 1993:78.
28
“Hystérésie du Millenium” in L’illusion de la fin.
Paris: Editions Galilée, 1992:166. [My translation].
29
To Baudrillard’s three orders of simulacra (see “The Orders of
Simulacra” Tranlated by Philip Beitchman, in Jean Baudrillard. Simulations.
New York: Semiotext(e), 1983); and Jean Baudrillard. The
Transparency of Evil. Translated by James Benedict. London:
Verso, 1993 where he adds this fourth.
30
See Jean Baudrillard Fatal Strategies and The
Transparency of Evil. Translated by James Benedict. London:
Verso, 1993.
31
Citizen Kane, a watershed moment for the history, or
rather destiny, of cinema, in terms of the hypertelic processes
it dramatizes and partakes of, is another film about a potentate
who has set up a zoo in his exotic and fenced-in preserve, in
this regard (and others) articulating, like Jurassic Park,
with King Kong (See endnote 8 above). It is worthy of
note that Citizen Kane also represents a watershed moment
in cinema for Gilles Deleuze, who characterizes it as “the first
great film of a cinema of time”. Cinema 2: The Time-Image.
Translated by Hugh Tomlinson and Robert Galeta. Minneapolis:
University of Minnesota Press, 1989:99.
32
Peter Wollen. “Theme Park and Variations” in Sight and Sound,
Volume 3, Number 7 (July 1993: 7-9). Ostensibly self-declaredly
operating as “cine-palaeontologist tracing the evolutionary
history of film”, Wollen sees Jurassic Park not only as
“a rather obvious hybrid of Jaws and writer Michael
Crichton’s earlier theme-park fantasy Westworld” (and
through Jaws to “the successful line of monster movies
that runs from The Lost World, on through King Kong,
and down to Jaws”) but also as having as its closest
ancestor Alfred Hitchcock’s The Birds, which film
represents for Wollen a merger of the fantastic monster film
with the slasher genre.
33
Spielberg is quoted as saying “Jurassic Park had a lot of
forefathers, and I’m sure Dr Strangelove was among them”,
in Eric Lefcovitz, “How Dr Strangelove inspired
Spielberg”, The Sydney Morning Herald, Saturday
February 5, 1994:12A. For Baudrillard’s discussion of Stanley
Kubrick and his Barry Lyndon in terms of the filmmaker as
purely operational chessplayer, see The Evil Demon of Images.
Translated by Paul Patton and Paul Foss. Sydney: Power Institute
Publications, 1987:30-32.
34
Like the “appropriateness” of the casting of Jeff Goldblum from
David Cronenberg’s The Fly as Ian Malcolm, the
“appropriateness” of Sir Richard Attenborough as Hammond is
“secured” by his earlier role as Blossom in Dr Doolittle.
35
On Apocalypse Now and The China Syndrome, see Jean
Baudrillard, The Evil Demon of Images. Translated by Paul
Patton and Paul Foss. Sydney: Power Institute Publications,
1987.
36
On the artificial paradise of Biosphere 2, see Jean Baudrillard,
‘L’écologie maléfique’ in L’illusion de la fin.
Paris: Editions Galilée,
1992. In this regard, the malefic curvature of events –
the arrival immanent in the departure at the same time as the
departure is immanent in the arrival, indetermining which is
which – might be thought to be “in play” in Peter
Wollen’s piece on the theme park, “Theme Park and Variations”,
wherein he claims, after Michael Sorkin, as “Ur-form” of the
theme park – of which Jurassic Park would be an example, like
Disneyland and Disney World before it – the Great Exhibition of
the World’s Fair of 1851 held at the Crystal Palace in London,
“bringing together the wealth of nations into an enclosed palace
for tourists, which [Wollen here quotes Sorkin from his book
Variations on a Theme Park] ‘depicted paradise. Not only was
it laid out like a great cathedral, with nave and transept, but
it was also the largest greenhouse ever built, its interior
filled with greenery as well as goods, a climate-controlled
reconciliation of Arcadia and industry, a garden for machines”’
(pp. 8-9). Wollen notes that Richard Owen, the great
palaeontologist who coined the term “dinosaur”, designed an
exhibition of dinosaurs – the first such exhibition – on an
artificial island in the Exhibition Park when the Crystal Palace
moved to Sydenham. Here I would make several points. First, the
Crystal Palace is fascinating as a proto-architectural form of
the movie theatre in general and the motion picture palace in
particular insofar as, like the arcade, it is a form of double
invagination, at once the introversion of the exterior and
extroversion of the interior, and it is an artificial paradise
in which de-natured nature is complemented by naturalized
machines. And in terms of both it and Owen’s prototype of
Jurassic Park, I would claim, against the “Ur-form” of Wollen
and Sorkin, that a prior ancestry for the theme park can be
argued: those gardens and grottos of machines – hydraulically
driven automata theatres – adjacent to the palaces of the
nobility of the 16th and 17th centuries, which take up a place
in a history of automata spectacles whose lineage is well over
two thousand years old. See my “Speculations on the Animatic
Automaton”.
37
See Jean Baudrillard. “After the Orgy” in The Transparency of
Evil. New York: Verso, 1993. Of Stephen Jay Gould’s essay on
Jurassic Park, “Dinomania” in The New York Review of
Books, August 12, 1993, it could be said that Gould still
(and nostalgically) takes as a given what the work of
Baudrillard, films like Jurassic Park and this essay
would suggest are lost referentials: palaeontology, origin,
presence, essence, purity, authenticity, the zone of the real
and the museum as the sacred site for the real dinosaurs – in
the form of fossils. Gould writes: “...theme parks are, in many
ways, the antithesis of museums. If each institution respects
the other’s essence and place, the opposition poses no problem.
But theme parks belong to the realm of commerce, museums to the
world of education...” (pp. 55-56). But I would argue that the
theme park has no essence and no place; its “essence” would be
no essence, its “place” no place. Which suggests that Gould’s
either/or modelling is naive, displaying insufficient
understanding of the logics of the good and bad copy and an
unsupportable belief in the candour of the simulacrum and the
possibility of it – here in the form of the virtual reality of
the theme park – being put outside and kept outside the
original, nor does he link the “reality” of Jurassic Park
with the virtual reality he attributes to the theme park. The
virality of Jurassic Park and Jurassic Park wars against
Gould’s modelling, even as it wars against Hammond’s design.
38
See Baudrillard’s articulation of the simultaneous processes of
acceleration and inertia in the posthistorical in "The Year 2000
will Not Take Place." In E. Grosz, T, Threadgold, D. Kelly, A.
Cholodenko, and E. Colles, eds., FUTUR◊FALL:
Excursions into Post-Modernity. Sidney: Power
Institute of Fine Arts Press, 1986:18-28.
39
Jean Baudrillard. Fatal Strategies, (c 1983). Translated
by Philip Beitchman and W.G.J. Niesluchowski. New York:
Semiotext(e), 1990: 51, 173. One is reminded of the joke that
did the rounds, that the dinosaurs in Jurassic Park are
better actors than the humans.
40
Jean Baudrillard. ‘La danse des fossiles’ in
L’illusion de la fin.
Paris:
Editions Galilée, 1992:109.
41
On Baudrillard on Disney and/or Disneyland, see, for example:
“The Precession of Simulacra”; America, Translated by
Chris Turner.
London: Verso, 1988; and ‘L’écologie maléfique’ and
‘Hystérésie du Millenium’ in L’illusion de la fin.
.
Paris:
Editions Galilée, 1992. See also my Introduction to The
Illusion of Life. Sydney: Power Publications, 1991.
42
On Telematic Man (what Benedict translates as Telecomputer Man),
otherwise called by Baudrillard Virtual Man, see Jean
Baudrillard, “Xerox and Infinity” in The Transparency of Evil.
The words virtual and virus contain the Latin
vir, meaning man, as well as harkening toward the word
virtue. The computer bug Nedry represents the fall of both
man and virtue, though the articulation called for would be a
complex one.
43
On the uncanny, see Freud’s “The ‘Uncanny’”, Standard Edition,
Volume 17. London: The Hogarth Press and the Institute of
Psycho-Analysis, 1955. The uncanny coupling by Nathanael of the
lawyer Coppelius and the optician Coppola in the ETA Hoffmann
story, “The Sand Man”, is a copulation already marked in their
names, a copulation that cannot but perpetuate itself –
uncannily – in their coupling with the name already there of the
film director Francis Ford Coppola, whose Apocalypse Now
Baudrillard characterizes as an example of “cinema become a vast
machine of special effects”, the perpetuation of the Vietnam war
by other means, a film become war, as Vietnam is a war become
film (The Evil Demon of Images:17). In terms of my
understanding of film as uncanny, see my Introduction to The
Illusion of Life (Sydney: Power Publications, 1991) and
“Speculations on the Animatic Automaton”. As well, see Thierry
Kuntzel’s point in “A Note Upon The Filmic Apparatus”,
Quarterly Review of Film Studies. Volume 1, Number 3,
(August 1976), that in nominating The Mystic Writing Pad as
metaphor of the psyche, Freud missed a better model: the cinema.
Here Derrida’s essays “Freud and the Scene of Writing” in
Writing and Difference and “To Speculate – on ‘Freud’” in
The Post Card prove most instructive. On the archaeopterics
of the uncanny, see Derrida, “Fors”, in The Wolf Man’s
Magic Word: xxvii.
44
Jean Baudrillard. The Evil Demon of Images, Translated by
Paul Patton and Paul Foss. Sydney: Power Institute Publications,
1987:31.
46
See Jean Baudrillard, “The Orders of Simulacra”, in
Simulations. New York: Semiotext(e), 1983:109.
47
On Eisenstein’s notion of plasmaticness, see Sergei Eisenstein,
Eisenstein on Disney, Jay Leyda (Editor), Translated by
Alan Upchurch. London: Methuen, 1988. As well, consult Keith
Clancy: “The T(r)opology of Pyromania”, and Keith Broadfoot and
Rex Butler, “The Illusion of Illusion”, in Alan Cholodenko.
The Illusion of Life. Sydney: Power Publications, 1991. As
well, my “Speculations on the Animatic Automaton” takes up this
notion.
48
Such viral indeterminacy takes as one of its preeminent forms
the facticity of fact generated by the mass media, otherwise
known as simulation.
See Baudrillard’s America : 85, and La guerre du golfe
n’a pas eu lieu.
Paris:
Editions Galilée, 1991.
49
Jean Baudrillard. “Transaesthetics” in The Transparency of
Evil. Translated by James Benedict. London: Verso, 1993:15.
50
In terms of Chaos Theory, the Lorenz attractor is here recalled.
51
Jean Baudrillard. “Superconductive Events” The Transparency
of Evil. Translated by James Benedict. London: Verso,
1993:43.
52
On the multiplicitous meanings – all relevant – of chez,
see Weber, “Reading and Writing – chez Derrida”,
Institution and Interpretation. Minneapolis: University of
Minnesota Press, 1987. The uncanny nature of the cinema, as
marked in the event of its advent as described by Gunning, turns
the sense of being at home that the spectator felt before the
image started to turn from still photograph to mobile
cinematograph – the experience of being in a legitimate theatre
or at an all too familiar spectacle – into a sense of being
homeless – unheimlich – with its movement, its turning,
its “coming to life”, its coming-to-pass – its animation. (Here,
the expression “coming to life” needs qualification, a curious
locution insofar as I would suggest that life can never be come
to (nor death); in any case, it is the illusion of life to which
for me this expression alludes.) So, too, the relation between
film and world becomes homeless, uncanny, as each – film and
world – invades, “inhabits” and indetermines the other. To be in
the house (casa) of cinema is not to be in the
domus –
the home. Its refuge could never be pure refuge, any more than
it could be pure nonrefuge. The movie theatre is of the order of
the between. To be in it is to be in the haunted house of
cinema, chez cinema. See endnotes 20 and 43 above.
53
On the tele-, see Jean Baudrillard. “Xerox and Infinity” in
The Transparency of Evil.
Translated by James Benedict. London: Verso, 1993:See also
Weber, “Television: Set and Screen” and “Deus ex Media”, Mass
Mediauras: Essays on Form, Technics and Media. Sydney: Power
Publications.
54
Such a process in/and such a medium is, of course, uncanny.
Freud’s term unheimlich can slide all the way into its
opposite – heimlich, meaning familiar, cosy, friendly –
and vice versa.
55
Jean Baudrillard. “Superconductive Events” in The
Transparency of Evil. Translated by James Benedict. London:
Verso, 1993:36-37.
56
Intriguingly, a tour through the meanings of the French tour
discloses that it has not one but two forms: the masculine noun,
whose meanings include turn, round, twining, winding,
revolution, circuit, tour, trip, twist, and notably, trick,
dodge, wile; and the feminine noun, meaning tower, rook, castle
(Chess), taking us to the Devil’s Tower of Close Encounters.
Moreover, tour turns up in tourisme; tournée
(the name of the compilation of best animated films that does
the rounds, the journey, through movie theatres each year);
tourner, as in tourner un film (to shoot a
film), recalling the winding, spooling, of the reel of film in
the process not only of shooting but of projection; and as well
in tourbillon, meaning whirlwind, whirlpool, eddy,
vortex. On Heraclitus’ fiery whirlwind, see Keith Clancy’s essay
in Alan Cholodenko. The Illusion of Life. Sydney: Power
Publications, 1991.
57
As Baudrillard points out in “The Year 2000 Will Not Take Place”
(in E. Grosz, T, Threadgold, D. Kelly, A. Cholodenko, and E.
Colles, eds., FUTUR◊FALL:
Excursions into Post-Modernity. Sidney: Power
Institute of Fine Arts Press, 1986:21-23) it is, contrary to
Canetti’s aspiration, a crossing itself impossible to locate,
only ever assumable.
58
Here lies a point of coincidence between Baudrillard’s and
Derrida’s work, one implicit in one of Baudrillard’s hypotheses
in “The Year 2000 Will Not Take Place” (Ibid:23): “But we
can just as well suppose that history itself is, or was, nothing
but an enormous simulation model:’.
59
See Andre Bazin’s “The Ontology of the Photographic Image” in
What is Cinema? Yet such an uncanny return to cinema’s
advent is consistent with Bazin’s idea that the myth of total
cinema, the goal of integral realism, existed fully formed at
cinema’s conceptual inception, hence the passage to the
fulfillment by cinema of its myth must be a movement forwards
backwards, or is it backwards forwards? – who could tell? This
is to suggest that there are intriguing parallels between Bazin
and Baudrillard to be teased out, for example, Bazin’s model
of a cinema bound (albeit ontogenetically) not to man but to
the universe and his definition of the job of the film director
as not creating a new reality but “framing the fleeting
crystallization of a reality of whose environing presence one is
ceaselessly aware”. “Theater and Cinema – Part One” in What
is Cinema? (p. 91), quoted in Dudley Andrew, André Bazin.
New York: Oxford University Press, 1978:123. And for Bazin such
a reality is inescapably ambiguous and never given as such.
Here, again, it is Welles and Citizen Kane that come to
the fore. As Andrew writes: “It is Welles’s name and the film
Citizen Kane that continually resurface in Bazin’s
ruminations about the environing presence of our spatial
universe and the filmmaker’s task of crystallizing its fleeting
meanings. Probably more than any other film, Citizen Kane
forced Bazin to locate a metaphysics within a style of
photography and narrative” (Ibid). Such would be Bazin’s
metaphysics of ambiguity. Jurassic Park
redoubles/recapitulates/returns (to) cinema’s advent/arrival to
complete and annihilate it. The shock attendant upon the arrival
of the train of cinema and its doubling of the world is here
redoubled by the shock attendant upon the departure of cinema in
the pure and empty form of attraction: its fulfillment, death
and artificial resurrection in the void. Paralleling
acceleration and inertia, exponential instability and stability,
the attraction becomes at once more and less attraction than
attraction, more and less distraction than distraction, more and
less shock than shock, more and less dread than dread, more and
less fascination than fascination.
60
Jean Baudrillard. “Superconductive Events” in The
Transparency of Evil. Translated by James Benedict. London:
Verso, 1993:43.
61
Michael Crichton. Jurassic Park. London: Arrow, 1991:133.
Note that the word “turn” hyperproliferates in and
hypersaturates the novel.
62
Jean Baudrillard. “Superconductive Events” in The
Transparency of Evil. Translated by James Benedict. London:
Verso, 1993:40.
63
After Lacan one might say of film: film is what it is not and is
not what it is.
64
This would indeed be true of any account, including this one,
this account of the account.
65
Media virulent in their capability of and complicity in not only
challenging, outbidding and seducing reality and the subject but
each other.
66
Keeping the tele- in mind.
67
‘Le Théorème de la Part Maudite’
in La Transparence du Mal, (p. 113, My translation).
In “The
Theorem of the Accursed Share” in The Transparency of Evil,
(p. 108), James Benedict translates Le film as
“development”, which for me is an infelicitous development. And
he translates jouent with “toy”, which, while not wrong,
for me does not sufficiently capture the play of play (jouent).
68
It should be noted that a substantial amount of material in the
Kuttna Lecture was drawn from a number of pieces in
Baudrillard’s Simulacres et simulation. Paris: Editions
Galilée, 1981.
69
“I Like the Cinema”, interview with C. Charbonnier, reproduced
in Baudrillard Live. Mike Gane (Editor). London:
Routledge, 1993:31. Indeed, the Hollywood cinema of the last 20
to 30 years seems the preeminent filmic exemplar of the logics
of certain French “poststructuralist” and “postmodernist”
thinkers.
70
Jurassic Park would suggest that Baudrillard, too, is a
great animator who raises the dead to put them into eternal
orbit, not merely the white-washed Hammond but the Chaotician
Malcolm, and more, for both of them are implicated in the
actions of others that demonstrate the limits of the principles
Hammond and Malcolm embrace and the actions they undertake: the
T-Rex and the Velociraptors. Are the latter not animators, too?
Here one is reminded of Chuck Jones’ comment in “What’s Up, Down
Under?” in The Illusion of Life:39, that “We never made
films for adults, and we never made films for children... We
made pictures for ourselves...”, suggesting that the Warner
Bros. animators could be thought of as both children and adults
at the same time and/or, more radically, as not human! It is
this latter sense of – something nonhuman at work – that I would
suggest is likewise in operation in the animation of Baudrillard.
71
For the Strange Attractor, see The Transparency of Evil,
especially “The Object as Strange Attractor”, as well as
L’illusion de la fin, especially “Instabilité et
stabilité exponentielles”. In terms of the Crystal, see
Baudrillard, “Revenge of the Crystal”, Fatal Strategies,
itself subtitled: Crystal Revenge. The figure of the
crystal – be it Bazin’s “fleeting crystallization of a reality”,
Baudrillard’s Crystal, Deleuze’s crystal-image or the Crystal
Palace – appears to “reside” at the “heart” of cinema, in
cinema’s coming-to-pass, like Baudelaire’s passante. In
the case of Deleuze, the crystal-image of cinema is formed of
two sides – actual and virtual – existing in a state of
reversibility, that is, where actual and virtual exchange,
thereby producing indiscernibility. The crystal-image for
Deleuze finds exemplification in the mirror-image; and when
mirror-images proliferate, they absorb the actuality of the
character reflected in the mirror, making the virtual images
more and more actual in relation to the increasing
virtualization of the actual character. Here again Welles
surfaces. Deleuze says that ‘this situation was prefigured in
Welles’s Citizen Kane, when Kane passes between two
facing mirrors, but it comes to the fore in its pure state in
the famous palace of mirrors in The Lady From Shanghai,
where the principle of indiscernibility reaches its peak: a
perfect crystal-image...’. Cinema 2: The Time-Image, (p.
70). And a few pages later Deleuze returns to Citizen Kane
to address the virtual image as seed ‘which will crystallize an
environment which is at present [actuellement] amorphous;
but on the other hand the latter must have a structure which is
virtually crystallizable, in relation to which the seed now
plays the role of actual image’ (p. 74), citing the moment Kane
utters the word “Rosebud” and lets slip the snow globe that
shatters, that constellation of word and image posing the
question of whether the virtual seed ‘Rosebud’ will be
actualized in an environment, and vice versa. Obviously, I would
suggest (and have in particular ways suggested) that such issues
are intensely and complexly in play in Jurassic Park, as
exemplified in its constellation of mirror-image and words
“OBJECTS IN MIRROR ARE CLOSER THAN THEY APPEAR”, and that the
seed implanted by Welles and Citizen Kane (and The
Lady From Shanghai) in Spielberg and Jurassic Park,
and by the latter in turn, would be a bad seed, having a demonic
viral character.
72
Seduction is what is at stake in all of this as fundamental
principle for Baudrillard. He writes: “Seduction does not only
turn around the fundamental rule – it IS the fundamental
rule...”. L’autre par lui-même. Paris: Editions Galilée,
1987:59 [My translation]. Seduction is the turn. And
necessarily, Baudrillard’s own work, even in its very movement,
would have to be obedient to this principle, for example, one
could postulate that it is (and ironically so) with his book
De la séduction (1979) that his work uncannily turns from a
trajectory that he took to be moving away from the subject of
the object – its apparent destination – to one moving toward the
subject of the Object! – its destiny. Such an ironical,
spiralling movement is what Baudrillard characterizes as not the
subjective irony of Adorno but Objective Irony, a movement in
and of the destiny of the world. On his strategy of Objective
Irony, see the interview between Baudrillard and Edward Colless,
David Kelly and Alan Cholodenko in The Evil Demon of Images.
Sydney: Power Publications, 1987:39-42, reproduced in Jean
Baudrillard. Baudrillard Live. Mike Gane (Ed.) New York:
Routledge, 1993:137-139.
73
“Game with Vestiges”, interview with Salvatore Mele and Mark
Titmarsh, On The Beach, no. 5, Winter 1984:19, reproduced
in Jean Baudrillard. Baudrillard Live. Mike Gane (Ed.)
New York: Routledge, 1993:82.
74
“Game with Vestiges”, interview with Salvatore Mele and Mark
Titmarsh, On The Beach, no. 5, Winter 1984:19 reproduced
in Jean Baudrillard.
Baudrillard Live.
Mike Gane (Ed.) New York: Routledge, 1993:81-82.
75
‘Instabilité et stabilité exponentielles’,
L’illusion de la fin. Editions
Galilée, Paris, 1992:159. Note the shift from “The Object as
Strange Attractor” in The Transparency of Evil to
‘Instabilité et stabilité exponentielles’, where Evil
exceeds Chaos Theory.
76
See “This Beer Isn’t a Beer” in Baudrillard Live, p. 184.
In the same way that Baudrillard describes the work of Andy
Warhol in “Le Snobisme Machinal”, so would his own work be in
accord with the artifice not of art and aesthetics but of
Illusion. Hence, in my opinion it is wrong to entitle this
conference “The Art of Theory”, insofar as if art is everywhere
except in art, it is not art any more, nor is theory simply
sustainable outside quotation marks, marking a fatality to
theory.
77
See Jean Baudrillard. The Evil Demon of Images. Sydney:
Power Publications, 1987:31-32; and “I Don’t Belong to the Club,
to the Seraglio”, interview with Mike Gane and Monique Arnaud,
Baudrillard Live. Mike Gane (Ed). New York: Routledge,
1993:23-24. Such technical virtuosity would link
contemporary “cinema” for Baudrillard with the virtuosity of
Virtual Man and his computer as celibate machines, whose “virtue
resides in their transparency, their functionality, their
absence of passion and artifice”. “Xerox and Infinity” in The
Transparency of Evil. New York: Verso, 1993:52.
78
‘Hystérésie du Millenium’,
L’illusion de la fin. Editions Galilée, Paris, 1992:166.
79
Jean Baudrillard.
Symbolic
Exchange And Death.
Translated by Iain Hamilton Grant. London: Sage Publications,
1976:74.
80
Baudrillard defines “hyperreal” in “The Precession of Simulacra”
as “a real without origin or reality”. Simulations. New
York: Semiotext(e), 1997:2.
81
As I characterize it in the Introduction to The Illusion of
Life.
82
“The Year 2000 Will Not Take Place”. in FUTUR◊FALL:
Excursions into Post-Modernity. E. A. Grosz et al.
(Editors). Sydney: Power Institute Publications, 1986:19.
83
“This Beer Isn’t a Beer” in Jean Baudrillard. Baudrillard
Live. Mike Gane (Ed). New York: Routledge, 1993:188.
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